Seguici anche su


  1. #1
    L'avatar di » Rayper™ «
    Livello
    13
    vBActivity - Bars
    Percentuale LVL
    95.14%
    Attività giornaliera
    0%
    Attività settimanale
    1.2%
    Attività mensile
    11.55%
    Hackievements 2 anni di sopravvivenza
    PiratNot FoundMadnessNerd
    Msg
    533
    Rep
    6
    Autore del Topic

    [Aiuto]Ghost Reacon Online.

    Ieri ho installato questo TPS Ghost Reacon Online. (Dopo che ci avevo già giocato) però quando clicco Start si apre e mi dà questo errore :

    Sono andato a vedere YetiCapsError.txt
    e ho visto che ci sono 4 cose con scritto Failled e le altre Passed.
    Qui tutto il mio YetiCapsError.txt :
    Codice:
    -------------------------------------------------------------------------------SM2
    -------------------------------------------------------------------------------
    
    
                                  MaxTextureWidth : Failed
                                 MaxTextureHeight : Passed
                                  MaxVolumeExtent : Passed
                              VertexShaderVersion : Passed
                               PixelShaderVersion : Passed
    
    
    PresentationIntervals
    -----------------------------------------------------
                      D3DPRESENT_INTERVAL_DEFAULT : Passed
                          D3DPRESENT_INTERVAL_ONE : Passed
                          D3DPRESENT_INTERVAL_TWO : Passed
                        D3DPRESENT_INTERVAL_THREE : Passed
                         D3DPRESENT_INTERVAL_FOUR : Passed
                    D3DPRESENT_INTERVAL_IMMEDIATE : Passed
    
    
    Caps3
    -----------------------------------------------------
        D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD : Passed
             D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION : Passed
                          D3DCAPS3_COPY_TO_VIDMEM : Passed
                       D3DCAPS3_COPY_TO_SYSTEMMEM : Passed
                                  D3DCAPS3_DXVAHD : Passed
    
    
    ZCmpCaps
    -----------------------------------------------------
                                D3DPCMPCAPS_NEVER : Passed
                                 D3DPCMPCAPS_LESS : Passed
                                D3DPCMPCAPS_EQUAL : Passed
                            D3DPCMPCAPS_LESSEQUAL : Passed
                              D3DPCMPCAPS_GREATER : Passed
                             D3DPCMPCAPS_NOTEQUAL : Passed
                         D3DPCMPCAPS_GREATEREQUAL : Passed
                               D3DPCMPCAPS_ALWAYS : Passed
    
    
    SrcBlendCaps
    -----------------------------------------------------
                               D3DPBLENDCAPS_ZERO : Passed
                                D3DPBLENDCAPS_ONE : Passed
                           D3DPBLENDCAPS_SRCCOLOR : Passed
                        D3DPBLENDCAPS_INVSRCCOLOR : Passed
                           D3DPBLENDCAPS_SRCALPHA : Passed
                        D3DPBLENDCAPS_INVSRCALPHA : Passed
                          D3DPBLENDCAPS_DESTALPHA : Passed
                       D3DPBLENDCAPS_INVDESTALPHA : Passed
                          D3DPBLENDCAPS_DESTCOLOR : Passed
                       D3DPBLENDCAPS_INVDESTCOLOR : Passed
                        D3DPBLENDCAPS_SRCALPHASAT : Passed
                       D3DPBLENDCAPS_BOTHSRCALPHA : Passed
                    D3DPBLENDCAPS_BOTHINVSRCALPHA : Passed
                        D3DPBLENDCAPS_BLENDFACTOR : Passed
    
    
    DestBlendCaps
    -----------------------------------------------------
                               D3DPBLENDCAPS_ZERO : Passed
                                D3DPBLENDCAPS_ONE : Passed
                           D3DPBLENDCAPS_SRCCOLOR : Passed
                        D3DPBLENDCAPS_INVSRCCOLOR : Passed
                           D3DPBLENDCAPS_SRCALPHA : Passed
                        D3DPBLENDCAPS_INVSRCALPHA : Passed
                          D3DPBLENDCAPS_DESTALPHA : Passed
                       D3DPBLENDCAPS_INVDESTALPHA : Passed
                          D3DPBLENDCAPS_DESTCOLOR : Passed
                       D3DPBLENDCAPS_INVDESTCOLOR : Passed
                        D3DPBLENDCAPS_SRCALPHASAT : Passed
                       D3DPBLENDCAPS_BOTHSRCALPHA : Passed
                    D3DPBLENDCAPS_BOTHINVSRCALPHA : Passed
                        D3DPBLENDCAPS_BLENDFACTOR : Passed
    
    
    StencilCaps
    -----------------------------------------------------
                              D3DSTENCILCAPS_KEEP : Passed
                              D3DSTENCILCAPS_ZERO : Passed
                           D3DSTENCILCAPS_REPLACE : Passed
                           D3DSTENCILCAPS_INCRSAT : Passed
                           D3DSTENCILCAPS_DECRSAT : Passed
                            D3DSTENCILCAPS_INVERT : Passed
                              D3DSTENCILCAPS_INCR : Passed
                              D3DSTENCILCAPS_DECR : Passed
                          D3DSTENCILCAPS_TWOSIDED : Passed
    
    
    PrimitiveMiscCaps
    -----------------------------------------------------
                               D3DPMISCCAPS_MASKZ : Passed
                            D3DPMISCCAPS_CULLNONE : Passed
                              D3DPMISCCAPS_CULLCW : Passed
                             D3DPMISCCAPS_CULLCCW : Passed
                    D3DPMISCCAPS_COLORWRITEENABLE : Passed
               D3DPMISCCAPS_CLIPPLANESCALEDPOINTS : Passed
                         D3DPMISCCAPS_CLIPTLVERTS : Passed
                          D3DPMISCCAPS_TSSARGTEMP : Passed
                             D3DPMISCCAPS_BLENDOP : Passed
                       D3DPMISCCAPS_NULLREFERENCE : Passed
               D3DPMISCCAPS_INDEPENDENTWRITEMASKS : Passed
                    D3DPMISCCAPS_PERSTAGECONSTANT : Passed
                 D3DPMISCCAPS_FOGANDSPECULARALPHA : Passed
                  D3DPMISCCAPS_SEPARATEALPHABLEND : Passed
             D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS : Passed
          D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING : Passed
                    D3DPMISCCAPS_FOGVERTEXCLAMPED : Passed
    
    
    RasterCaps
    -----------------------------------------------------
                            D3DPRASTERCAPS_DITHER : Passed
                             D3DPRASTERCAPS_ZTEST : Passed
                         D3DPRASTERCAPS_FOGVERTEX : Passed
                          D3DPRASTERCAPS_FOGTABLE : Passed
                     D3DPRASTERCAPS_MIPMAPLODBIAS : Passed
                    D3DPRASTERCAPS_ZBUFFERLESSHSR : Passed
                          D3DPRASTERCAPS_FOGRANGE : Passed
                        D3DPRASTERCAPS_ANISOTROPY : Passed
                           D3DPRASTERCAPS_WBUFFER : Passed
                              D3DPRASTERCAPS_WFOG : Passed
                              D3DPRASTERCAPS_ZFOG : Passed
                  D3DPRASTERCAPS_COLORPERSPECTIVE : Passed
                       D3DPRASTERCAPS_SCISSORTEST : Passed
               D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS : Passed
                         D3DPRASTERCAPS_DEPTHBIAS : Passed
                D3DPRASTERCAPS_MULTISAMPLE_TOGGLE : Passed
    
    
    TextureCaps
    -----------------------------------------------------
                      D3DPTEXTURECAPS_PERSPECTIVE : Passed
                             D3DPTEXTURECAPS_POW2 : Passed
                            D3DPTEXTURECAPS_ALPHA : Passed
                       D3DPTEXTURECAPS_SQUAREONLY : Passed
         D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE : Passed
                     D3DPTEXTURECAPS_ALPHAPALETTE : Passed
               D3DPTEXTURECAPS_NONPOW2CONDITIONAL : Passed
                        D3DPTEXTURECAPS_PROJECTED : Passed
                          D3DPTEXTURECAPS_CUBEMAP : Passed
                        D3DPTEXTURECAPS_VOLUMEMAP : Passed
                           D3DPTEXTURECAPS_MIPMAP : Passed
                     D3DPTEXTURECAPS_MIPVOLUMEMAP : Passed
                       D3DPTEXTURECAPS_MIPCUBEMAP : Passed
                     D3DPTEXTURECAPS_CUBEMAP_POW2 : Passed
                   D3DPTEXTURECAPS_VOLUMEMAP_POW2 : Passed
               D3DPTEXTURECAPS_NOPROJECTEDBUMPENV : Passed
    
    
    -------------------------------------------------------------------------------
    SM3
    -------------------------------------------------------------------------------
    
    
                                  MaxTextureWidth : Failed
                                 MaxTextureHeight : Passed
                                  MaxVolumeExtent : Passed
                              VertexShaderVersion : Failed
                               PixelShaderVersion : Failed
    
    
    PresentationIntervals
    -----------------------------------------------------
                      D3DPRESENT_INTERVAL_DEFAULT : Passed
                          D3DPRESENT_INTERVAL_ONE : Passed
                          D3DPRESENT_INTERVAL_TWO : Passed
                        D3DPRESENT_INTERVAL_THREE : Passed
                         D3DPRESENT_INTERVAL_FOUR : Passed
                    D3DPRESENT_INTERVAL_IMMEDIATE : Passed
    
    
    Caps3
    -----------------------------------------------------
        D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD : Passed
             D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION : Passed
                          D3DCAPS3_COPY_TO_VIDMEM : Passed
                       D3DCAPS3_COPY_TO_SYSTEMMEM : Passed
                                  D3DCAPS3_DXVAHD : Passed
    
    
    ZCmpCaps
    -----------------------------------------------------
                                D3DPCMPCAPS_NEVER : Passed
                                 D3DPCMPCAPS_LESS : Passed
                                D3DPCMPCAPS_EQUAL : Passed
                            D3DPCMPCAPS_LESSEQUAL : Passed
                              D3DPCMPCAPS_GREATER : Passed
                             D3DPCMPCAPS_NOTEQUAL : Passed
                         D3DPCMPCAPS_GREATEREQUAL : Passed
                               D3DPCMPCAPS_ALWAYS : Passed
    
    
    SrcBlendCaps
    -----------------------------------------------------
                               D3DPBLENDCAPS_ZERO : Passed
                                D3DPBLENDCAPS_ONE : Passed
                           D3DPBLENDCAPS_SRCCOLOR : Passed
                        D3DPBLENDCAPS_INVSRCCOLOR : Passed
                           D3DPBLENDCAPS_SRCALPHA : Passed
                        D3DPBLENDCAPS_INVSRCALPHA : Passed
                          D3DPBLENDCAPS_DESTALPHA : Passed
                       D3DPBLENDCAPS_INVDESTALPHA : Passed
                          D3DPBLENDCAPS_DESTCOLOR : Passed
                       D3DPBLENDCAPS_INVDESTCOLOR : Passed
                        D3DPBLENDCAPS_SRCALPHASAT : Passed
                       D3DPBLENDCAPS_BOTHSRCALPHA : Passed
                    D3DPBLENDCAPS_BOTHINVSRCALPHA : Passed
                        D3DPBLENDCAPS_BLENDFACTOR : Passed
    
    
    DestBlendCaps
    -----------------------------------------------------
                               D3DPBLENDCAPS_ZERO : Passed
                                D3DPBLENDCAPS_ONE : Passed
                           D3DPBLENDCAPS_SRCCOLOR : Passed
                        D3DPBLENDCAPS_INVSRCCOLOR : Passed
                           D3DPBLENDCAPS_SRCALPHA : Passed
                        D3DPBLENDCAPS_INVSRCALPHA : Passed
                          D3DPBLENDCAPS_DESTALPHA : Passed
                       D3DPBLENDCAPS_INVDESTALPHA : Passed
                          D3DPBLENDCAPS_DESTCOLOR : Passed
                       D3DPBLENDCAPS_INVDESTCOLOR : Passed
                        D3DPBLENDCAPS_SRCALPHASAT : Passed
                       D3DPBLENDCAPS_BOTHSRCALPHA : Passed
                    D3DPBLENDCAPS_BOTHINVSRCALPHA : Passed
                        D3DPBLENDCAPS_BLENDFACTOR : Passed
    
    
    StencilCaps
    -----------------------------------------------------
                              D3DSTENCILCAPS_KEEP : Passed
                              D3DSTENCILCAPS_ZERO : Passed
                           D3DSTENCILCAPS_REPLACE : Passed
                           D3DSTENCILCAPS_INCRSAT : Passed
                           D3DSTENCILCAPS_DECRSAT : Passed
                            D3DSTENCILCAPS_INVERT : Passed
                              D3DSTENCILCAPS_INCR : Passed
                              D3DSTENCILCAPS_DECR : Passed
                          D3DSTENCILCAPS_TWOSIDED : Passed
    
    
    PrimitiveMiscCaps
    -----------------------------------------------------
                               D3DPMISCCAPS_MASKZ : Passed
                            D3DPMISCCAPS_CULLNONE : Passed
                              D3DPMISCCAPS_CULLCW : Passed
                             D3DPMISCCAPS_CULLCCW : Passed
                    D3DPMISCCAPS_COLORWRITEENABLE : Passed
               D3DPMISCCAPS_CLIPPLANESCALEDPOINTS : Passed
                         D3DPMISCCAPS_CLIPTLVERTS : Passed
                          D3DPMISCCAPS_TSSARGTEMP : Passed
                             D3DPMISCCAPS_BLENDOP : Passed
                       D3DPMISCCAPS_NULLREFERENCE : Passed
               D3DPMISCCAPS_INDEPENDENTWRITEMASKS : Passed
                    D3DPMISCCAPS_PERSTAGECONSTANT : Passed
                 D3DPMISCCAPS_FOGANDSPECULARALPHA : Passed
                  D3DPMISCCAPS_SEPARATEALPHABLEND : Passed
             D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS : Passed
          D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING : Passed
                    D3DPMISCCAPS_FOGVERTEXCLAMPED : Passed
    
    
    RasterCaps
    -----------------------------------------------------
                            D3DPRASTERCAPS_DITHER : Passed
                             D3DPRASTERCAPS_ZTEST : Passed
                         D3DPRASTERCAPS_FOGVERTEX : Passed
                          D3DPRASTERCAPS_FOGTABLE : Passed
                     D3DPRASTERCAPS_MIPMAPLODBIAS : Passed
                    D3DPRASTERCAPS_ZBUFFERLESSHSR : Passed
                          D3DPRASTERCAPS_FOGRANGE : Passed
                        D3DPRASTERCAPS_ANISOTROPY : Passed
                           D3DPRASTERCAPS_WBUFFER : Passed
                              D3DPRASTERCAPS_WFOG : Passed
                              D3DPRASTERCAPS_ZFOG : Passed
                  D3DPRASTERCAPS_COLORPERSPECTIVE : Passed
                       D3DPRASTERCAPS_SCISSORTEST : Passed
               D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS : Passed
                         D3DPRASTERCAPS_DEPTHBIAS : Passed
                D3DPRASTERCAPS_MULTISAMPLE_TOGGLE : Passed
    
    
    TextureCaps
    -----------------------------------------------------
                      D3DPTEXTURECAPS_PERSPECTIVE : Passed
                             D3DPTEXTURECAPS_POW2 : Passed
                            D3DPTEXTURECAPS_ALPHA : Passed
                       D3DPTEXTURECAPS_SQUAREONLY : Passed
         D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE : Passed
                     D3DPTEXTURECAPS_ALPHAPALETTE : Passed
               D3DPTEXTURECAPS_NONPOW2CONDITIONAL : Passed
                        D3DPTEXTURECAPS_PROJECTED : Passed
                          D3DPTEXTURECAPS_CUBEMAP : Passed
                        D3DPTEXTURECAPS_VOLUMEMAP : Passed
                           D3DPTEXTURECAPS_MIPMAP : Passed
                     D3DPTEXTURECAPS_MIPVOLUMEMAP : Passed
                       D3DPTEXTURECAPS_MIPCUBEMAP : Passed
                     D3DPTEXTURECAPS_CUBEMAP_POW2 : Passed
                   D3DPTEXTURECAPS_VOLUMEMAP_POW2 : Passed
               D3DPTEXTURECAPS_NOPROJECTEDBUMPENV : Passed
    Se vedete all'inizio in SM2 Il primo MaxTextureWidth è Failed, Scendendo fino SM3 Quelli con Failed sono : MaxTextureWidth / VertexShaderVersion / PixelShaderVersion.

    Da quel che ho capito non riesco a supportare i D3D9 Capso e ho una versione di Vertex e Pixel Shader vecchia. (Poi non so D=) Come posso risolvere oppure devo abbandonare il gioco?

  2.  

  3. #2
    L'avatar di *-*dread*-*
    Livello
    12
    vBActivity - Bars
    Percentuale LVL
    44.43%
    Attività giornaliera
    0%
    Attività settimanale
    1.2%
    Attività mensile
    1.55%
    Hackievements 3 anni di sopravvivenza
    PiratNot FoundMadnessNerd
    Msg
    507
    Rep
    7
    penso che sia un problema della sheda video che non supporta il d3d9 e quindi non avvia il gioco

  4. #3
    L'avatar di Maestro Yoda
    Livello
    36
    vBActivity - Bars
    Percentuale LVL
    21.55%
    Attività giornaliera
    0%
    Attività settimanale
    43.79%
    Attività mensile
    25.06%
    Hackievements 4 anni di sopravvivenza
    The New ArchitecturesOld StylePwnerTrue Nerd
    Msg
    5,416
    Rep
    53
    Ma prima di scaricarvi un gioco vedete prima se vi va -_- (Click)

  5.  

Ti consigliamo di leggere anche...

  1. ghost recon online
    Di the-bestia nel forum PC Games
    Risposte: 23
    Ultimo Messaggio: 25/09/12, 14:37
  2. GHOST RECON ONLINE
    Di stex nel forum Altri FPS
    Risposte: 1
    Ultimo Messaggio: 16/09/12, 19:15
  3. GHOST RECON ONLINE
    Di Rosarioo7 nel forum PC Games
    Risposte: 5
    Ultimo Messaggio: 16/09/12, 00:49
  4. Ghost Recon ONLINE
    Di Munad93 nel forum PC Games
    Risposte: 8
    Ultimo Messaggio: 3/06/11, 15:32

Sponsor

I visitatori sono atterrati su questa pagina cercando:

yeticapserror txt

il mio d3d9 x il gioco ghost recons nn va

goshst rocon online sm2 sm3

Accedi