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Tool WorldEditor ReMIX

Farò il summary delle ultime 6 versioni:

V35 out!
  • Enabled large address aware
  • Fixed selected object text area
  • "About box" a little bit larger

V36 out!
  • Fixed displayed script name and version in environment tab

V37 is out!
  • Added Config option CENTERED_WINDOW to center the program window when opened
  • Added global/local position in the f11 info board
  • Fixed moving with WASD if ctrl was pressed (e.g. ctrl+s)
  • Fixed when switching height brushes, the eraser remained active but not the relative button

V38 is out!
  • Fixed the height brush regression from v37

V39 is out!
  • Auto-Save option added
  • New config option AUTO_SAVE_TIME
  • Fixed some crashes like in save server attr button

V40 is out!
La traduzione in Italiano è disponibile qua e bisogna cambiare dall'ini EN in IT.

Preview:
  • Mi piace
Reactions: Toki.San
V34 out!
This can be considered a minor update.
I compiled the project with /c++latest and other optimized flags.
  • Mi piace
Reactions: Mokushi e Toki.San
V33 out!
  • Fixed crash if TimeEventAlpha is empty inside the .mse
  • Fixed lens flare
  • Enabled win10 style (it looks stable)
V32 out!
This is just a minor update. I simply disabled the DPI-awareness, so the app won't scale weirdly if you set your windows's scaling (over 150% kinda) at all.
Don't forget that, if you get crashes/asserts, you'll get a logs/{name}.dmp file. You can upload it and send it to me for debugging.
V31 out!
  • Removed useless File Dialog options
  • Removed useless Toolbar options and added Redo ClickMe
  • New config options:
    • RENDER_CURSOR_COLOR_{R|G|B} ClickMe
    • OBJECT_HEIGHT_MAX
    • OBJECT_HEIGHT_SLIDER_MAX ClickMe
    • ATTR_SLIDER_REMOVAL ClickMe
  • Mi piace
Reactions: Toki.San
V30 out!
  • Fixed object attachment in Model Tab
  • Fixed the names of the elements in Effect Tab
  • Fixed crash when saving a .mse script with no mesh model
  • Fixed crash when inserting a lower gradient
  • Mi piace
Reactions: Friv3D
  • Load from PACK first only if pack/property exists, otherwise it loads from FILE first [v28]
  • Fixed multi-object-selection box display
  • Fixed creating new property folders in root tree
  • Mi piace
Reactions: Lok'Narash
V27 out! Here the changes:
  • Fixed multi-object-selection crash
  • Fixed the missing diffuse lighting in the objects
  • Fixed a crash when previewing a missing texture
  • New config options VIEW_OBJECT_LIGHTING, MOB_PROTO_PATH, VIEW_MONSTER_AREA_INFO
  • Default texture displaying count has been increased from 8 to 255 (aka lshift+0 by default)
  • Mi piace
Reactions: Lok'Narash
The WorldEditorRemix v26 is out! (after 5 years)
The v24 was compiled with vs2010, but the v26 is compiled with vs2019. If you find any regressions, report me all of them.
(for the download, check the mediafire folder)

Changes:
  • Fixed locale/ymir/mob_proto load (autodetect struct)
  • Fixed <map>/regen.txt save/load/edit (very nice for "m" regens)
  • Fixed ./group.txt load
  • Added water texture change in msenv (you need additional client c++ code; ignore it for now)
  • Added wind strength change in msenv (for speedtree; you need additional client c++ code; ignore it for now)
  • Fixed some crashes
  • Added generation of logs/WorldEditorRemix_{target}_{date}.dmp in case of crashes
  • Updated some icons (logo, menus)
  • Updated granny to 2.11
  • Changed config file extension
  • Load from PACK is available if property/ is missing and pack/property is present! Be sure pack/Index exists! (textureset from PACK ignores textureset/ if the relative pack exists)
  • Added config flag SERVERATTR_REMOVE_WEIRD_FLAGS
Bugs to fix in the future releases:
  • ObjectList empty in PACK mode
  • SkyBox textures not cleared when switching maps
  • Some random asserts (if you get any, write me which ones, so that I at least suppress them)
  • I'll probably add some more config options
Aggiunto tutorials-and-resources.txt (nel mediafire folder) contenente una lista di videotutorials (di CryPrime) per il WE e le relative risorse per mappare.