Ultima modifica:

Launch: 1/11/2021 21:00 CET

Website: pansori.io
(mobile version under development, use Desktop version)
Official Presentation: Introduction to Pansori
or check embedded version in the spoiler below
Registration | Download (available soon) | Discord
Features:
7 New Dungeons

Gameplay Overhaul:
Classes rebalanced for varied and accessible experience - DPS Chart
Maps received unique rewards combinations - Maps Chart
Progression and its curve have been deeply analyzed.
This allowed us to enstablish how to add new content for a specific level and
grant a varied, less-boring gameplay
New group activities added:
World Bosses, New Guild Contents, Dungeons and much more...
Old Style Feeling:
Maximum Level: 105
The original equipment itemset have been kept with no addition,
but every item's stats have been changed to make it useful in some way
No legendaries or Hwang
No pets, alchemy, sash or special mounts: we think that those system were added just to make the game longer
with no actual relation to the existing gameplay thus creating conflict and confusion in a game that should feel natural and intuitive
New Systems:
To better interlace the existing system we had the urge to create some superstructures which are not stand alone (like alchemy or sash were)
but rather a juncture between existing systems and progression curve:
To better support trading and economy a faster storing service was needed,
not to mention that every single item now has a use, this lead us to develop the Stash System,
and just like this many other system were born: Rarity, Lockpicking, new Guild NPCs and more (read our introduction or look at the spoiler below to discover all of them)



Systems Overhaul:
Fishing, Mining, Botany are a now a core part of the gameplay experience
Economy Overhaul:
NPC-Sell price thoughtfully set for every item
Serveral measures have been taken to prevent inflaction
Graphics and VFX:
Maps received visual upgrades
Graphic engine has been updated to fix and better display effects (transparency, depth, reflection, dynamic shadows)
Introduced full map rendering in-game option (with effects and objects)
Many options have been added to the in-game settings to grant a fluid gameplay (tree distance, effect distance, effect type and source)
In-Game Wiki:
We are proud of our in-game built wiki. It features every information a player could ask:
ranging from monster spawn positions to loots, upgrade materials and where to get them and much more
And there are many other news to discover,
check out our official presentation to join a whole new world, Pansori.
Embedded Introduction:
Our Introduction is quite extensive so it may take some minutes to fully load.
If you decide to visit our website to read the introduction,
keep in mind that it will be saved for later uses and won't need to be loaded again


















