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buonasera purtroppo mi spiace dirlo ma dopo un po di tempo viene rilevato dal sistema gameforge e cosi compare scritta rossa (gioco momentaneamente non disponibile contattare supporto e li gia hai il ban assicurato ho perso due o piu account per questo ma daltronde e cosi si cheatta e il rischio e questo buona serata amici
Messaggio unito automaticamente:
Grazie per averci ricontattato.
Dopo aver esaminato il tuo account, devo informarti che il problema che stai riscontrando è un risultato diretto dell'uso di software esterni che automatizzano completamente / parti del gioco (= il cosiddetto "software di botting").
Sfortunatamente, poiché si tratta di una chiara violazione dei Termini e condizioni di Gameforge , l'Assistenza clienti non è in grado di assisterti ulteriormente con questo problema.
Aggiornato, hack nuovamente funzionante. Non dovete scaricare nuovi file, l'aggiornamento verrà eseguito automaticamente.
Per chi ha problemi con l'errore "Il gioco non è momentaneamente disponibile" clicchi qui ---> https://www.inforge.net/forum/threa...searchbot-spambot-farmbot.604428/post-5190653
eXLib
Rilascio un modulo Python avanzato con molte funzionalità per tutti gli sviluppatori Python.
Con questo modulo gli sviluppatori potranno creare quanto segue solo utilizzando python:
Codice:Inject python scripts WaitHack Access the entity list - Create a route using path-finding - Create fast fishing-bot Wallhack Pickup range filter Use older functions like GetPixelPosition And much more!
Come utilizzarlo:
API
- Modificare il file script.py
- Utilizzare un qualsiasi injector (Io utilizzo Extreme Injector)
- Essere nella lista dei server o nella scelta del personaggio
- Injectare eXLib.dll
- Get(<string> filePath) returns <bytearray>
Similar to old app.Get, allows to extract any file encrypted.
- IsPositionBlocked(<int>x,<int>y) returns <boolean>
Allows to check if a map position is walkable(mobs don't count), true if is walkable or false if is not walkable.
Note: For better pathfinding, unblocked points that are close(1 unit) to a blocked point, are considered blocked too.
There is a bug with objects, since i can't figure out how to load the objects.
- FindPath(<int>x_start,<int>y_start,<int>x_end,<int >y_end) returns <tuple>(x,y)
Finds a path between 2 points.
The path will not contain the current point.
It's possible to edit the maps, by changing the files in Resources/Maps, 0 represents a blocked location and the 1 represents a walkable position. The module will generate a new map if the same does not exist.
- SendPacket(<int>size,<bytearray>buffer) return None
Sends a packet to the server bypassing any encryption set.
- SendAttackPacket(<int>vid,<byte>type)
Sends an attack packet to the server, the type is usually 0.
- SendStatePacket(<float>x,<float>y,<float>rotation_ angle,<byte>eFunc, <byte>uArgs)
Sends a packet containing the current state of the main player, can be used to change position,rotation and attack state on server side only.
The value eFunc can take the fallowing values: CHAR_STATE_ATTACK,CHAR_STATE_STOP,CHAR_STATE_WALK
If eFunc == CHAR_STATE_ATTACK then the uArgs value can take one of the following values:
- CHAR_STATE_ARG_HORSE_ATTACK1
- CHAR_STATE_ARG_HORSE_ATTACK2
- CHAR_STATE_ARG_HORSE_ATTACK3
- CHAR_STATE_ARG_COMBO_ATTACK1
- CHAR_STATE_ARG_COMBO_ATTACK2
- CHAR_STATE_ARG_COMBO_ATTACK3
- CHAR_STATE_ARG_COMBO_ATTACK4
otherwise the value can be NULL or CHAR_STATE_ARG_NONE
All this constants are defined in the module.
- <dict>InstancesList
Is a dictionary containing all vids currently in sight as keys and values
- IsDead(<int>vid) returns 1 or 0
Returns 1 if the instance with the vid provided is dead or doesn't exist and returns 0 otherwise
- SendStartFishing(<word>direction)
Sends a packet to the server to start fishing, the direction parameter is a word only understandable by the server(will be converted in the future).
- SendStopFishing(<byte>type,<float>timeLeft)
Sends a packet to the server to stop fishing, the type can be any of the following parameters:
- SUCCESS_FISHING -> The mini game was solve successfully.
- UNSUCCESS_FISHING -> The mini game was not solve.
The timeLeft represents the time left to fish.
- SendAddFlyTarget(<int>vid,<float>x,<float>y)
Sends a packet to send an arrow at an enemy.
- SendShoot(<byte>uSkill)
Sends an attack packet to the current selected enemy (should be used after SendAddFlyTarget).
uSkill can be:
- COMBO_SKILL_ARCH -> Normal attack.
- BlockFishingPackets()
Blocks client from sending fishing packets (this module will still be able to send)
- UnblockFishingPackets()
Unblocks client from sending fishing packets.
- DisableCollisions()
Disable client colisions with objects and the terrain (Wallhack).
- EnableCollisions()
Enable client colisions.
- RegisterNewShopCallback(<callable_function>callbac k)
Sets a callback function, that will be called whenever a new private shop is created arround.
That callback will be called with the shop vid as the first argument.
- <string>PATH
Path of the location where the library was injected
- GetCloseItemGround(<int>x,<int>y) returns a tupple (<int>vid,<int>x,<int>y)
Returns the closest pickable item in the ground relative to the position given.
The items will be fitler acording to the pickup filter (see below).
Also, it will ignore items owned by other player.
- SendPickupItem(<int>itemVID)
Sends a packet to pickup an item from the ground
### Pickup Filter
A filter o be applied when calling GetCloseItemGround, by default the filter is set to pick items not present in filter.
- ItemGrndDelFilter(<int> index)
Delets an item id from the filter.
- ItemGrndAddFilter(<int> index)
Adds an item id to the filter.
- ItemGrndOnFilter()
Changes the filter mode, to only return items in the filter.
- ItemGrndNotOnFilter()
Changes the filter mode, to ignore all items present in the filter.
- ItemGrndFilterClear()
Deletes every item in the filter.
### Simulation of old functions
These simulates the functions that were removed from the modules by Gameforge.
This functions can also be accessed from their older modules.
- GetPixelPosition(<int>vid) returns a tupple (x,y,z)
Returns the position of the player by vid
- MoveToDestPosition(<float> x,<float> y)
Moves to a destination.[/CODE]
Tutte le funzioni sono disponibili nel modulo eXLib, per utilizzarle basta importare eXLib.
Per eseguire il proprio script, basta semplicemente modificare script.py.
Questo script verrà eseguito dopo che la dll è stata injectata.
All'interno della cartella c'è uno script di esempio.
Download:
*** Testo nascosto: non può essere aggiunto alla citazione ***
Scansione: https://www.virustotal.com/gui/file...a97c112eaac09e1aa6efadbfba97c3c179b/detection
OpenBot - LevelBot OPEN SOURCEFunzioni:
Codice:PathFinding (Even across maps) WaitDmg (Including bow) Fishbot SearchBot Farmbot Radar Skillbot Spambot Wallhack Speedbost LevelBot (with change location) FishBot Auto-pot and auto-restart Shop-creator Inventory Manager Teleport Auto buy/sell
TeleportHack funzionante anche sulle lunghe distanze! (Utilizzare Shift)
Fishbot
WaitDmg Range
Link GitHub: https://github.com/MetinOpenBot/OpenBot
Come utilizzarlo:
- Avvia il client ma non loggare.
- Usa qualsiasi injector (è già presente extreme injector) e injecta eXLib.dll su metin2client.exe
- Loggare
Video tutorial:
Crediti: martinx1 per questo bel lavoro. Ho deciso di pubblicarlo qui perchè può aiutare molti sviluppatori in python.
Download ultima versione v2.0:
*** Testo nascosto: non può essere aggiunto alla citazione ***
Changelog:
Codice:Update v1.0 - Release Update v1.1: [*]Updated to use the latest version of eXLib. [*]New functions added [*]Added SpeedBoost (can be found under settings, general tab). [*]Changed installation method (now you are not required to add files to the game folder). [*]Now teleports reloads the environment after each teleport. [*]Minor bug fixes. v2.0: [LIST] [*]Add farmbot (Use this to farm metins or to mine ore) [*]Add Skillbot (Using active skills like aura or enchanted blade, is mounting and dismounting horse if needed) [*]Add Radar (List of interesting instances around with posibility to warp to them) [*]Add AntiExp (Automaticly donate exp do guild) [*]Add ChannelSwitcher (Instantly connecting to chosen channel) [*]Fix a lot of bugs, crashes are very rare now
Aggiornato, hack nuovamente funzionante. Non dovete scaricare nuovi file, l'aggiornamento verrà eseguito automaticamente.
Per chi ha problemi con l'errore "Il gioco non è momentaneamente disponibile" clicchi qui ---> https://www.inforge.net/forum/threa...searchbot-spambot-farmbot.604428/post-5190653
eXLib
Rilascio un modulo Python avanzato con molte funzionalità per tutti gli sviluppatori Python.
Con questo modulo gli sviluppatori potranno creare quanto segue solo utilizzando python:
Codice:Inject python scripts WaitHack Access the entity list - Create a route using path-finding - Create fast fishing-bot Wallhack Pickup range filter Use older functions like GetPixelPosition And much more!
Come utilizzarlo:
API
- Modificare il file script.py
- Utilizzare un qualsiasi injector (Io utilizzo Extreme Injector)
- Essere nella lista dei server o nella scelta del personaggio
- Injectare eXLib.dll
- Get(<string> filePath) returns <bytearray>
Similar to old app.Get, allows to extract any file encrypted.
- IsPositionBlocked(<int>x,<int>y) returns <boolean>
Allows to check if a map position is walkable(mobs don't count), true if is walkable or false if is not walkable.
Note: For better pathfinding, unblocked points that are close(1 unit) to a blocked point, are considered blocked too.
There is a bug with objects, since i can't figure out how to load the objects.
- FindPath(<int>x_start,<int>y_start,<int>x_end,<int >y_end) returns <tuple>(x,y)
Finds a path between 2 points.
The path will not contain the current point.
It's possible to edit the maps, by changing the files in Resources/Maps, 0 represents a blocked location and the 1 represents a walkable position. The module will generate a new map if the same does not exist.
- SendPacket(<int>size,<bytearray>buffer) return None
Sends a packet to the server bypassing any encryption set.
- SendAttackPacket(<int>vid,<byte>type)
Sends an attack packet to the server, the type is usually 0.
- SendStatePacket(<float>x,<float>y,<float>rotation_ angle,<byte>eFunc, <byte>uArgs)
Sends a packet containing the current state of the main player, can be used to change position,rotation and attack state on server side only.
The value eFunc can take the fallowing values: CHAR_STATE_ATTACK,CHAR_STATE_STOP,CHAR_STATE_WALK
If eFunc == CHAR_STATE_ATTACK then the uArgs value can take one of the following values:
- CHAR_STATE_ARG_HORSE_ATTACK1
- CHAR_STATE_ARG_HORSE_ATTACK2
- CHAR_STATE_ARG_HORSE_ATTACK3
- CHAR_STATE_ARG_COMBO_ATTACK1
- CHAR_STATE_ARG_COMBO_ATTACK2
- CHAR_STATE_ARG_COMBO_ATTACK3
- CHAR_STATE_ARG_COMBO_ATTACK4
otherwise the value can be NULL or CHAR_STATE_ARG_NONE
All this constants are defined in the module.
- <dict>InstancesList
Is a dictionary containing all vids currently in sight as keys and values
- IsDead(<int>vid) returns 1 or 0
Returns 1 if the instance with the vid provided is dead or doesn't exist and returns 0 otherwise
- SendStartFishing(<word>direction)
Sends a packet to the server to start fishing, the direction parameter is a word only understandable by the server(will be converted in the future).
- SendStopFishing(<byte>type,<float>timeLeft)
Sends a packet to the server to stop fishing, the type can be any of the following parameters:
- SUCCESS_FISHING -> The mini game was solve successfully.
- UNSUCCESS_FISHING -> The mini game was not solve.
The timeLeft represents the time left to fish.
- SendAddFlyTarget(<int>vid,<float>x,<float>y)
Sends a packet to send an arrow at an enemy.
- SendShoot(<byte>uSkill)
Sends an attack packet to the current selected enemy (should be used after SendAddFlyTarget).
uSkill can be:
- COMBO_SKILL_ARCH -> Normal attack.
- BlockFishingPackets()
Blocks client from sending fishing packets (this module will still be able to send)
- UnblockFishingPackets()
Unblocks client from sending fishing packets.
- DisableCollisions()
Disable client colisions with objects and the terrain (Wallhack).
- EnableCollisions()
Enable client colisions.
- RegisterNewShopCallback(<callable_function>callbac k)
Sets a callback function, that will be called whenever a new private shop is created arround.
That callback will be called with the shop vid as the first argument.
- <string>PATH
Path of the location where the library was injected
- GetCloseItemGround(<int>x,<int>y) returns a tupple (<int>vid,<int>x,<int>y)
Returns the closest pickable item in the ground relative to the position given.
The items will be fitler acording to the pickup filter (see below).
Also, it will ignore items owned by other player.
- SendPickupItem(<int>itemVID)
Sends a packet to pickup an item from the ground
### Pickup Filter
A filter o be applied when calling GetCloseItemGround, by default the filter is set to pick items not present in filter.
- ItemGrndDelFilter(<int> index)
Delets an item id from the filter.
- ItemGrndAddFilter(<int> index)
Adds an item id to the filter.
- ItemGrndOnFilter()
Changes the filter mode, to only return items in the filter.
- ItemGrndNotOnFilter()
Changes the filter mode, to ignore all items present in the filter.
- ItemGrndFilterClear()
Deletes every item in the filter.
### Simulation of old functions
These simulates the functions that were removed from the modules by Gameforge.
This functions can also be accessed from their older modules.
- GetPixelPosition(<int>vid) returns a tupple (x,y,z)
Returns the position of the player by vid
- MoveToDestPosition(<float> x,<float> y)
Moves to a destination.[/CODE]
Tutte le funzioni sono disponibili nel modulo eXLib, per utilizzarle basta importare eXLib.
Per eseguire il proprio script, basta semplicemente modificare script.py.
Questo script verrà eseguito dopo che la dll è stata injectata.
All'interno della cartella c'è uno script di esempio.
Download:
*** Testo nascosto: non può essere aggiunto alla citazione ***
Scansione: https://www.virustotal.com/gui/file...a97c112eaac09e1aa6efadbfba97c3c179b/detection
OpenBot - LevelBot OPEN SOURCEFunzioni:
Codice:PathFinding (Even across maps) WaitDmg (Including bow) Fishbot SearchBot Farmbot Radar Skillbot Spambot Wallhack Speedbost LevelBot (with change location) FishBot Auto-pot and auto-restart Shop-creator Inventory Manager Teleport Auto buy/sell
TeleportHack funzionante anche sulle lunghe distanze! (Utilizzare Shift)
Fishbot
WaitDmg Range
Link GitHub: https://github.com/MetinOpenBot/OpenBot
Come utilizzarlo:
- Avvia il client ma non loggare.
- Usa qualsiasi injector (è già presente extreme injector) e injecta eXLib.dll su metin2client.exe
- Loggare
Video tutorial:
Crediti: martinx1 per questo bel lavoro. Ho deciso di pubblicarlo qui perchè può aiutare molti sviluppatori in python.
Download ultima versione v2.0:
*** Testo nascosto: non può essere aggiunto alla citazione ***
Changelog:
Codice:Update v1.0 - Release Update v1.1: [*]Updated to use the latest version of eXLib. [*]New functions added [*]Added SpeedBoost (can be found under settings, general tab). [*]Changed installation method (now you are not required to add files to the game folder). [*]Now teleports reloads the environment after each teleport. [*]Minor bug fixes. v2.0: [LIST] [*]Add farmbot (Use this to farm metins or to mine ore) [*]Add Skillbot (Using active skills like aura or enchanted blade, is mounting and dismounting horse if needed) [*]Add Radar (List of interesting instances around with posibility to warp to them) [*]Add AntiExp (Automaticly donate exp do guild) [*]Add ChannelSwitcher (Instantly connecting to chosen channel) [*]Fix a lot of bugs, crashes are very rare now
Ya bueno pero funciona para em metin2.es ????Aggiornato, hack nuovamente funzionante. Non dovete scaricare nuovi file, l'aggiornamento verrà eseguito automaticamente.
Per chi ha problemi con l'errore "Il gioco non è momentaneamente disponibile" clicchi qui ---> https://www.inforge.net/forum/threa...searchbot-spambot-farmbot.604428/post-5190653
eXLib
Rilascio un modulo Python avanzato con molte funzionalità per tutti gli sviluppatori Python.
Con questo modulo gli sviluppatori potranno creare quanto segue solo utilizzando python:
Codice:Inject python scripts WaitHack Access the entity list - Create a route using path-finding - Create fast fishing-bot Wallhack Pickup range filter Use older functions like GetPixelPosition And much more!
Come utilizzarlo:
API
- Modificare il file script.py
- Utilizzare un qualsiasi injector (Io utilizzo Extreme Injector)
- Essere nella lista dei server o nella scelta del personaggio
- Injectare eXLib.dll
- Get(<string> filePath) returns <bytearray>
Similar to old app.Get, allows to extract any file encrypted.
- IsPositionBlocked(<int>x,<int>y) returns <boolean>
Allows to check if a map position is walkable(mobs don't count), true if is walkable or false if is not walkable.
Note: For better pathfinding, unblocked points that are close(1 unit) to a blocked point, are considered blocked too.
There is a bug with objects, since i can't figure out how to load the objects.
- FindPath(<int>x_start,<int>y_start,<int>x_end,<int >y_end) returns <tuple>(x,y)
Finds a path between 2 points.
The path will not contain the current point.
It's possible to edit the maps, by changing the files in Resources/Maps, 0 represents a blocked location and the 1 represents a walkable position. The module will generate a new map if the same does not exist.
- SendPacket(<int>size,<bytearray>buffer) return None
Sends a packet to the server bypassing any encryption set.
- SendAttackPacket(<int>vid,<byte>type)
Sends an attack packet to the server, the type is usually 0.
- SendStatePacket(<float>x,<float>y,<float>rotation_ angle,<byte>eFunc, <byte>uArgs)
Sends a packet containing the current state of the main player, can be used to change position,rotation and attack state on server side only.
The value eFunc can take the fallowing values: CHAR_STATE_ATTACK,CHAR_STATE_STOP,CHAR_STATE_WALK
If eFunc == CHAR_STATE_ATTACK then the uArgs value can take one of the following values:
- CHAR_STATE_ARG_HORSE_ATTACK1
- CHAR_STATE_ARG_HORSE_ATTACK2
- CHAR_STATE_ARG_HORSE_ATTACK3
- CHAR_STATE_ARG_COMBO_ATTACK1
- CHAR_STATE_ARG_COMBO_ATTACK2
- CHAR_STATE_ARG_COMBO_ATTACK3
- CHAR_STATE_ARG_COMBO_ATTACK4
otherwise the value can be NULL or CHAR_STATE_ARG_NONE
All this constants are defined in the module.
- <dict>InstancesList
Is a dictionary containing all vids currently in sight as keys and values
- IsDead(<int>vid) returns 1 or 0
Returns 1 if the instance with the vid provided is dead or doesn't exist and returns 0 otherwise
- SendStartFishing(<word>direction)
Sends a packet to the server to start fishing, the direction parameter is a word only understandable by the server(will be converted in the future).
- SendStopFishing(<byte>type,<float>timeLeft)
Sends a packet to the server to stop fishing, the type can be any of the following parameters:
- SUCCESS_FISHING -> The mini game was solve successfully.
- UNSUCCESS_FISHING -> The mini game was not solve.
The timeLeft represents the time left to fish.
- SendAddFlyTarget(<int>vid,<float>x,<float>y)
Sends a packet to send an arrow at an enemy.
- SendShoot(<byte>uSkill)
Sends an attack packet to the current selected enemy (should be used after SendAddFlyTarget).
uSkill can be:
- COMBO_SKILL_ARCH -> Normal attack.
- BlockFishingPackets()
Blocks client from sending fishing packets (this module will still be able to send)
- UnblockFishingPackets()
Unblocks client from sending fishing packets.
- DisableCollisions()
Disable client colisions with objects and the terrain (Wallhack).
- EnableCollisions()
Enable client colisions.
- RegisterNewShopCallback(<callable_function>callbac k)
Sets a callback function, that will be called whenever a new private shop is created arround.
That callback will be called with the shop vid as the first argument.
- <string>PATH
Path of the location where the library was injected
- GetCloseItemGround(<int>x,<int>y) returns a tupple (<int>vid,<int>x,<int>y)
Returns the closest pickable item in the ground relative to the position given.
The items will be fitler acording to the pickup filter (see below).
Also, it will ignore items owned by other player.
- SendPickupItem(<int>itemVID)
Sends a packet to pickup an item from the ground
### Pickup Filter
A filter o be applied when calling GetCloseItemGround, by default the filter is set to pick items not present in filter.
- ItemGrndDelFilter(<int> index)
Delets an item id from the filter.
- ItemGrndAddFilter(<int> index)
Adds an item id to the filter.
- ItemGrndOnFilter()
Changes the filter mode, to only return items in the filter.
- ItemGrndNotOnFilter()
Changes the filter mode, to ignore all items present in the filter.
- ItemGrndFilterClear()
Deletes every item in the filter.
### Simulation of old functions
These simulates the functions that were removed from the modules by Gameforge.
This functions can also be accessed from their older modules.
- GetPixelPosition(<int>vid) returns a tupple (x,y,z)
Returns the position of the player by vid
- MoveToDestPosition(<float> x,<float> y)
Moves to a destination.[/CODE]
Tutte le funzioni sono disponibili nel modulo eXLib, per utilizzarle basta importare eXLib.
Per eseguire il proprio script, basta semplicemente modificare script.py.
Questo script verrà eseguito dopo che la dll è stata injectata.
All'interno della cartella c'è uno script di esempio.
Download:
*** Testo nascosto: non può essere aggiunto alla citazione ***
Scansione: https://www.virustotal.com/gui/file...a97c112eaac09e1aa6efadbfba97c3c179b/detection
OpenBot - LevelBot OPEN SOURCEFunzioni:
Codice:PathFinding (Even across maps) WaitDmg (Including bow) Fishbot SearchBot Farmbot Radar Skillbot Spambot Wallhack Speedbost LevelBot (with change location) FishBot Auto-pot and auto-restart Shop-creator Inventory Manager Teleport Auto buy/sell
¡TeleportHack funciona incluso a largas distancias! (Usar Mayús)
Fishbot
Rango WaitDmg
Enlace de GitHub: https://github.com/MetinOpenBot/OpenBot
Cómo usarlo:
- Inicie el cliente pero no inicie sesión.
- Use cualquier inyector (el inyector extremo ya está presente) e inyecte eXLib.dll en metin2client.exe
- Iniciar sesión
Video tutorial:
[MEDIA = youtube] vFrf7FJQcXU [/ MEDIA]
Créditos: martinx1 por este hermoso trabajo. Decidí publicarlo aquí porque puede ayudar a muchos desarrolladores de Python.
Descargue la última versión v2.0:
*** Texto oculto: no se puede agregar a la cita ***
Registro de cambios:
[CÓDIGO]
Actualización v1.0 - Lanzamiento
Actualización v1.1:
[*] Actualizado para usar la última versión de eXLib.
[*] Nuevas funciones agregadas
[*] SpeedBoost agregado (se puede encontrar en configuración, pestaña general).
[*] Se modificó el método de instalación (ahora no es necesario que agregue archivos a la carpeta del juego).
[*] Ahora teletransporta recarga el entorno después de cada teletransporte.
[*] Correcciones de errores menores.
v2.0:
[LISTA]
[*] Agregue farmbot (use esto para cultivar metins o para extraer mineral)
[*] Agrega Skillbot (usando habilidades activas como aura o espada encantada, es montar y desmontar un caballo si es necesario)
[*] Agregar radar (lista de instancias interesantes alrededor con posibilidad de deformarlas)
[*] Agregar AntiExp (donar exp do guild automáticamente)
[*] Agregar ChannelSwitcher (Conexión instantánea al canal elegido)
[*] Soluciona muchos errores, los bloqueos son muy raros ahora
[/ CODIGO]
Nell'ipotesi in cui non funziona, viene scritto, quindi evitate commenti inutili dicendo che non funziona, grazie. O perlomeno spiegate il problema che riscontrate.non sta funzionando
quindi elimina la pubblicazione dell'hack se non funzionaIl bot è funzionante.
Nell'ipotesi in cui non funziona, viene scritto, quindi evitate commenti inutili dicendo che non funziona, grazie. O perlomeno spiegate il problema che riscontrate.
quindi elimina la pubblicazione dell'hack se non funziona
Ciao Slat3, oltre alla guida poco sopra per la riga rossa, hai in mente qualcos altro se non funzionano i suggerimenti?Offsets aggiornati, potete utilizzare il bot.
Ciao Slat3, oltre alla guida poco sopra per la riga rossa, hai in mente qualcos altro se non funzionano i suggerimenti?
Grazie infinite
Non funziona comunque grazie milleFile on MEGA
mega.nz
Assicurati che il client Gameforge sia chiuso. (Quindi non minimizzato, ma totalmente chiuso). Scarica questo file ed eseguilo come amministratore.
nel senso che, quando eseguo come amministratore, non succede proprio nullaNon funziona comunque grazie mille