[Aiuto]Ghost Reacon Online.

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RayperZ

Utente Emerald
23 Dicembre 2011
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Ieri ho installato questo TPS Ghost Reacon Online. (Dopo che ci avevo già giocato) però quando clicco Start si apre e mi dà questo errore :
2mw85k1.png

Sono andato a vedere YetiCapsError.txt
e ho visto che ci sono 4 cose con scritto Failled e le altre Passed.
Qui tutto il mio YetiCapsError.txt :
Codice:
-------------------------------------------------------------------------------SM2
-------------------------------------------------------------------------------


                              MaxTextureWidth : Failed
                             MaxTextureHeight : Passed
                              MaxVolumeExtent : Passed
                          VertexShaderVersion : Passed
                           PixelShaderVersion : Passed


PresentationIntervals
-----------------------------------------------------
                  D3DPRESENT_INTERVAL_DEFAULT : Passed
                      D3DPRESENT_INTERVAL_ONE : Passed
                      D3DPRESENT_INTERVAL_TWO : Passed
                    D3DPRESENT_INTERVAL_THREE : Passed
                     D3DPRESENT_INTERVAL_FOUR : Passed
                D3DPRESENT_INTERVAL_IMMEDIATE : Passed


Caps3
-----------------------------------------------------
    D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD : Passed
         D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION : Passed
                      D3DCAPS3_COPY_TO_VIDMEM : Passed
                   D3DCAPS3_COPY_TO_SYSTEMMEM : Passed
                              D3DCAPS3_DXVAHD : Passed


ZCmpCaps
-----------------------------------------------------
                            D3DPCMPCAPS_NEVER : Passed
                             D3DPCMPCAPS_LESS : Passed
                            D3DPCMPCAPS_EQUAL : Passed
                        D3DPCMPCAPS_LESSEQUAL : Passed
                          D3DPCMPCAPS_GREATER : Passed
                         D3DPCMPCAPS_NOTEQUAL : Passed
                     D3DPCMPCAPS_GREATEREQUAL : Passed
                           D3DPCMPCAPS_ALWAYS : Passed


SrcBlendCaps
-----------------------------------------------------
                           D3DPBLENDCAPS_ZERO : Passed
                            D3DPBLENDCAPS_ONE : Passed
                       D3DPBLENDCAPS_SRCCOLOR : Passed
                    D3DPBLENDCAPS_INVSRCCOLOR : Passed
                       D3DPBLENDCAPS_SRCALPHA : Passed
                    D3DPBLENDCAPS_INVSRCALPHA : Passed
                      D3DPBLENDCAPS_DESTALPHA : Passed
                   D3DPBLENDCAPS_INVDESTALPHA : Passed
                      D3DPBLENDCAPS_DESTCOLOR : Passed
                   D3DPBLENDCAPS_INVDESTCOLOR : Passed
                    D3DPBLENDCAPS_SRCALPHASAT : Passed
                   D3DPBLENDCAPS_BOTHSRCALPHA : Passed
                D3DPBLENDCAPS_BOTHINVSRCALPHA : Passed
                    D3DPBLENDCAPS_BLENDFACTOR : Passed


DestBlendCaps
-----------------------------------------------------
                           D3DPBLENDCAPS_ZERO : Passed
                            D3DPBLENDCAPS_ONE : Passed
                       D3DPBLENDCAPS_SRCCOLOR : Passed
                    D3DPBLENDCAPS_INVSRCCOLOR : Passed
                       D3DPBLENDCAPS_SRCALPHA : Passed
                    D3DPBLENDCAPS_INVSRCALPHA : Passed
                      D3DPBLENDCAPS_DESTALPHA : Passed
                   D3DPBLENDCAPS_INVDESTALPHA : Passed
                      D3DPBLENDCAPS_DESTCOLOR : Passed
                   D3DPBLENDCAPS_INVDESTCOLOR : Passed
                    D3DPBLENDCAPS_SRCALPHASAT : Passed
                   D3DPBLENDCAPS_BOTHSRCALPHA : Passed
                D3DPBLENDCAPS_BOTHINVSRCALPHA : Passed
                    D3DPBLENDCAPS_BLENDFACTOR : Passed


StencilCaps
-----------------------------------------------------
                          D3DSTENCILCAPS_KEEP : Passed
                          D3DSTENCILCAPS_ZERO : Passed
                       D3DSTENCILCAPS_REPLACE : Passed
                       D3DSTENCILCAPS_INCRSAT : Passed
                       D3DSTENCILCAPS_DECRSAT : Passed
                        D3DSTENCILCAPS_INVERT : Passed
                          D3DSTENCILCAPS_INCR : Passed
                          D3DSTENCILCAPS_DECR : Passed
                      D3DSTENCILCAPS_TWOSIDED : Passed


PrimitiveMiscCaps
-----------------------------------------------------
                           D3DPMISCCAPS_MASKZ : Passed
                        D3DPMISCCAPS_CULLNONE : Passed
                          D3DPMISCCAPS_CULLCW : Passed
                         D3DPMISCCAPS_CULLCCW : Passed
                D3DPMISCCAPS_COLORWRITEENABLE : Passed
           D3DPMISCCAPS_CLIPPLANESCALEDPOINTS : Passed
                     D3DPMISCCAPS_CLIPTLVERTS : Passed
                      D3DPMISCCAPS_TSSARGTEMP : Passed
                         D3DPMISCCAPS_BLENDOP : Passed
                   D3DPMISCCAPS_NULLREFERENCE : Passed
           D3DPMISCCAPS_INDEPENDENTWRITEMASKS : Passed
                D3DPMISCCAPS_PERSTAGECONSTANT : Passed
             D3DPMISCCAPS_FOGANDSPECULARALPHA : Passed
              D3DPMISCCAPS_SEPARATEALPHABLEND : Passed
         D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS : Passed
      D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING : Passed
                D3DPMISCCAPS_FOGVERTEXCLAMPED : Passed


RasterCaps
-----------------------------------------------------
                        D3DPRASTERCAPS_DITHER : Passed
                         D3DPRASTERCAPS_ZTEST : Passed
                     D3DPRASTERCAPS_FOGVERTEX : Passed
                      D3DPRASTERCAPS_FOGTABLE : Passed
                 D3DPRASTERCAPS_MIPMAPLODBIAS : Passed
                D3DPRASTERCAPS_ZBUFFERLESSHSR : Passed
                      D3DPRASTERCAPS_FOGRANGE : Passed
                    D3DPRASTERCAPS_ANISOTROPY : Passed
                       D3DPRASTERCAPS_WBUFFER : Passed
                          D3DPRASTERCAPS_WFOG : Passed
                          D3DPRASTERCAPS_ZFOG : Passed
              D3DPRASTERCAPS_COLORPERSPECTIVE : Passed
                   D3DPRASTERCAPS_SCISSORTEST : Passed
           D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS : Passed
                     D3DPRASTERCAPS_DEPTHBIAS : Passed
            D3DPRASTERCAPS_MULTISAMPLE_TOGGLE : Passed


TextureCaps
-----------------------------------------------------
                  D3DPTEXTURECAPS_PERSPECTIVE : Passed
                         D3DPTEXTURECAPS_POW2 : Passed
                        D3DPTEXTURECAPS_ALPHA : Passed
                   D3DPTEXTURECAPS_SQUAREONLY : Passed
     D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE : Passed
                 D3DPTEXTURECAPS_ALPHAPALETTE : Passed
           D3DPTEXTURECAPS_NONPOW2CONDITIONAL : Passed
                    D3DPTEXTURECAPS_PROJECTED : Passed
                      D3DPTEXTURECAPS_CUBEMAP : Passed
                    D3DPTEXTURECAPS_VOLUMEMAP : Passed
                       D3DPTEXTURECAPS_MIPMAP : Passed
                 D3DPTEXTURECAPS_MIPVOLUMEMAP : Passed
                   D3DPTEXTURECAPS_MIPCUBEMAP : Passed
                 D3DPTEXTURECAPS_CUBEMAP_POW2 : Passed
               D3DPTEXTURECAPS_VOLUMEMAP_POW2 : Passed
           D3DPTEXTURECAPS_NOPROJECTEDBUMPENV : Passed


-------------------------------------------------------------------------------
SM3
-------------------------------------------------------------------------------


                              MaxTextureWidth : Failed
                             MaxTextureHeight : Passed
                              MaxVolumeExtent : Passed
                          VertexShaderVersion : Failed
                           PixelShaderVersion : Failed


PresentationIntervals
-----------------------------------------------------
                  D3DPRESENT_INTERVAL_DEFAULT : Passed
                      D3DPRESENT_INTERVAL_ONE : Passed
                      D3DPRESENT_INTERVAL_TWO : Passed
                    D3DPRESENT_INTERVAL_THREE : Passed
                     D3DPRESENT_INTERVAL_FOUR : Passed
                D3DPRESENT_INTERVAL_IMMEDIATE : Passed


Caps3
-----------------------------------------------------
    D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD : Passed
         D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION : Passed
                      D3DCAPS3_COPY_TO_VIDMEM : Passed
                   D3DCAPS3_COPY_TO_SYSTEMMEM : Passed
                              D3DCAPS3_DXVAHD : Passed


ZCmpCaps
-----------------------------------------------------
                            D3DPCMPCAPS_NEVER : Passed
                             D3DPCMPCAPS_LESS : Passed
                            D3DPCMPCAPS_EQUAL : Passed
                        D3DPCMPCAPS_LESSEQUAL : Passed
                          D3DPCMPCAPS_GREATER : Passed
                         D3DPCMPCAPS_NOTEQUAL : Passed
                     D3DPCMPCAPS_GREATEREQUAL : Passed
                           D3DPCMPCAPS_ALWAYS : Passed


SrcBlendCaps
-----------------------------------------------------
                           D3DPBLENDCAPS_ZERO : Passed
                            D3DPBLENDCAPS_ONE : Passed
                       D3DPBLENDCAPS_SRCCOLOR : Passed
                    D3DPBLENDCAPS_INVSRCCOLOR : Passed
                       D3DPBLENDCAPS_SRCALPHA : Passed
                    D3DPBLENDCAPS_INVSRCALPHA : Passed
                      D3DPBLENDCAPS_DESTALPHA : Passed
                   D3DPBLENDCAPS_INVDESTALPHA : Passed
                      D3DPBLENDCAPS_DESTCOLOR : Passed
                   D3DPBLENDCAPS_INVDESTCOLOR : Passed
                    D3DPBLENDCAPS_SRCALPHASAT : Passed
                   D3DPBLENDCAPS_BOTHSRCALPHA : Passed
                D3DPBLENDCAPS_BOTHINVSRCALPHA : Passed
                    D3DPBLENDCAPS_BLENDFACTOR : Passed


DestBlendCaps
-----------------------------------------------------
                           D3DPBLENDCAPS_ZERO : Passed
                            D3DPBLENDCAPS_ONE : Passed
                       D3DPBLENDCAPS_SRCCOLOR : Passed
                    D3DPBLENDCAPS_INVSRCCOLOR : Passed
                       D3DPBLENDCAPS_SRCALPHA : Passed
                    D3DPBLENDCAPS_INVSRCALPHA : Passed
                      D3DPBLENDCAPS_DESTALPHA : Passed
                   D3DPBLENDCAPS_INVDESTALPHA : Passed
                      D3DPBLENDCAPS_DESTCOLOR : Passed
                   D3DPBLENDCAPS_INVDESTCOLOR : Passed
                    D3DPBLENDCAPS_SRCALPHASAT : Passed
                   D3DPBLENDCAPS_BOTHSRCALPHA : Passed
                D3DPBLENDCAPS_BOTHINVSRCALPHA : Passed
                    D3DPBLENDCAPS_BLENDFACTOR : Passed


StencilCaps
-----------------------------------------------------
                          D3DSTENCILCAPS_KEEP : Passed
                          D3DSTENCILCAPS_ZERO : Passed
                       D3DSTENCILCAPS_REPLACE : Passed
                       D3DSTENCILCAPS_INCRSAT : Passed
                       D3DSTENCILCAPS_DECRSAT : Passed
                        D3DSTENCILCAPS_INVERT : Passed
                          D3DSTENCILCAPS_INCR : Passed
                          D3DSTENCILCAPS_DECR : Passed
                      D3DSTENCILCAPS_TWOSIDED : Passed


PrimitiveMiscCaps
-----------------------------------------------------
                           D3DPMISCCAPS_MASKZ : Passed
                        D3DPMISCCAPS_CULLNONE : Passed
                          D3DPMISCCAPS_CULLCW : Passed
                         D3DPMISCCAPS_CULLCCW : Passed
                D3DPMISCCAPS_COLORWRITEENABLE : Passed
           D3DPMISCCAPS_CLIPPLANESCALEDPOINTS : Passed
                     D3DPMISCCAPS_CLIPTLVERTS : Passed
                      D3DPMISCCAPS_TSSARGTEMP : Passed
                         D3DPMISCCAPS_BLENDOP : Passed
                   D3DPMISCCAPS_NULLREFERENCE : Passed
           D3DPMISCCAPS_INDEPENDENTWRITEMASKS : Passed
                D3DPMISCCAPS_PERSTAGECONSTANT : Passed
             D3DPMISCCAPS_FOGANDSPECULARALPHA : Passed
              D3DPMISCCAPS_SEPARATEALPHABLEND : Passed
         D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS : Passed
      D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING : Passed
                D3DPMISCCAPS_FOGVERTEXCLAMPED : Passed


RasterCaps
-----------------------------------------------------
                        D3DPRASTERCAPS_DITHER : Passed
                         D3DPRASTERCAPS_ZTEST : Passed
                     D3DPRASTERCAPS_FOGVERTEX : Passed
                      D3DPRASTERCAPS_FOGTABLE : Passed
                 D3DPRASTERCAPS_MIPMAPLODBIAS : Passed
                D3DPRASTERCAPS_ZBUFFERLESSHSR : Passed
                      D3DPRASTERCAPS_FOGRANGE : Passed
                    D3DPRASTERCAPS_ANISOTROPY : Passed
                       D3DPRASTERCAPS_WBUFFER : Passed
                          D3DPRASTERCAPS_WFOG : Passed
                          D3DPRASTERCAPS_ZFOG : Passed
              D3DPRASTERCAPS_COLORPERSPECTIVE : Passed
                   D3DPRASTERCAPS_SCISSORTEST : Passed
           D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS : Passed
                     D3DPRASTERCAPS_DEPTHBIAS : Passed
            D3DPRASTERCAPS_MULTISAMPLE_TOGGLE : Passed


TextureCaps
-----------------------------------------------------
                  D3DPTEXTURECAPS_PERSPECTIVE : Passed
                         D3DPTEXTURECAPS_POW2 : Passed
                        D3DPTEXTURECAPS_ALPHA : Passed
                   D3DPTEXTURECAPS_SQUAREONLY : Passed
     D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE : Passed
                 D3DPTEXTURECAPS_ALPHAPALETTE : Passed
           D3DPTEXTURECAPS_NONPOW2CONDITIONAL : Passed
                    D3DPTEXTURECAPS_PROJECTED : Passed
                      D3DPTEXTURECAPS_CUBEMAP : Passed
                    D3DPTEXTURECAPS_VOLUMEMAP : Passed
                       D3DPTEXTURECAPS_MIPMAP : Passed
                 D3DPTEXTURECAPS_MIPVOLUMEMAP : Passed
                   D3DPTEXTURECAPS_MIPCUBEMAP : Passed
                 D3DPTEXTURECAPS_CUBEMAP_POW2 : Passed
               D3DPTEXTURECAPS_VOLUMEMAP_POW2 : Passed
           D3DPTEXTURECAPS_NOPROJECTEDBUMPENV : Passed

Se vedete all'inizio in SM2 Il primo MaxTextureWidth è Failed, Scendendo fino SM3 Quelli con Failed sono : MaxTextureWidth / VertexShaderVersion / PixelShaderVersion.

Da quel che ho capito non riesco a supportare i D3D9 Capso e ho una versione di Vertex e Pixel Shader vecchia. (Poi non so D=) Come posso risolvere oppure devo abbandonare il gioco?
 
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