#include<iostream>
#include<string>
#include<cstdlib>
#include<windows.h>
using namespace std;
void costruisci_prato()
{
int riferimento_caselle;
cout << " prato fiorito " << endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << " premi 1 per giocare " << endl;
cin >> riferimento_caselle;
cout << " immetti il numero in base alla casella che vuoi cliccare " << endl;
while(cin>> riferimento_caselle)
{
if(riferimento_caselle<32 && riferimento_caselle==1)
{
system("cls");
cout << "|" <<riferimento_caselle<<"|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
}
if(riferimento_caselle<32 && riferimento_caselle==2)
{
system("cls");
cout << "|" <<8<< "|" << "|" <<riferimento_caselle<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
}
if(riferimento_caselle<32 && riferimento_caselle==3)
{
system("cls");
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<riferimento_caselle<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
}
if(riferimento_caselle<32 && riferimento_caselle==4)
{
system("cls");
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<riferimento_caselle<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
}
if(riferimento_caselle<32 && riferimento_caselle==5)
{
system("cls");
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<riferimento_caselle<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
}
if(riferimento_caselle<32 && riferimento_caselle==6)
{
system("cls");
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<riferimento_caselle<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
}
if(riferimento_caselle<32 && riferimento_caselle==7)
{
system("cls");
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<riferimento_caselle<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
}
if(riferimento_caselle<32 && riferimento_caselle==8)
{
system("cls");
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<riferimento_caselle<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
}
if(riferimento_caselle<32 && riferimento_caselle==9)
{
system("cls");
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<riferimento_caselle<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
}
if(riferimento_caselle<32 && riferimento_caselle==10)
{
system("cls");
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<riferimento_caselle<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
}
if(riferimento_caselle<32 && riferimento_caselle==11)
{
system("cls");
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<riferimento_caselle<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
}
if(riferimento_caselle<32 && riferimento_caselle==12)
{
system("cls");
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<riferimento_caselle<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
}
if(riferimento_caselle<32 && riferimento_caselle==13)
{
system("cls");
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<riferimento_caselle<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
}
if(riferimento_caselle<32 && riferimento_caselle==14)
{
system("cls");
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<riferimento_caselle<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
}
if(riferimento_caselle<32 && riferimento_caselle==15)
{
system("cls");
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<riferimento_caselle<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
}
if(riferimento_caselle<32 && riferimento_caselle==16)
{
system("cls");
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<riferimento_caselle<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
}
if(riferimento_caselle<32 && riferimento_caselle==17)
{
system("cls");
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<riferimento_caselle<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
}
if(riferimento_caselle<32 && riferimento_caselle==18)
{
system("cls");
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<riferimento_caselle<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
}
if(riferimento_caselle<32 && riferimento_caselle==19)
{
string mine[19]={"%"};
for(int i = 0; i < 19; i++)
{
system("cls");
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<mine[i]<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<mine[i]<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<mine[i]<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<mine[i]<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << " spazi bianchi, questi sono i punti che cliccano piu caselle ma attento ai fiori!" << endl;
}
}
if(riferimento_caselle<32 && riferimento_caselle==20)
{
string fiori= "%";
system("cls");
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<fiori<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<fiori<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<fiori<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<fiori<< "|" << "|" <<fiori<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<fiori<< "|"<<endl;
cout << "|" <<fiori<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<fiori<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
cout << " hai perso " << endl;
break;
}
if(riferimento_caselle== 21)
{
string mine_2= "win";
system("cls");
cout << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" "|" <<mine_2<< "|" "|" <<mine_2<< "|"<<"|" <<mine_2<< "|"<<endl;
cout << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" "|" <<mine_2<< "|" "|" <<mine_2<< "|"<<"|" <<mine_2<< "|"<<endl;
cout << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" "|" <<mine_2<< "|" "|" <<mine_2<< "|"<<"|" <<mine_2<< "|"<<endl;
cout << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" "|" <<mine_2<< "|" "|" <<mine_2<< "|"<<"|" <<mine_2<< "|"<<endl;
cout << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" "|" <<mine_2<< "|" "|" <<mine_2<< "|"<<"|" <<mine_2<< "|"<<endl;
cout << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" "|" <<mine_2<< "|" "|" <<mine_2<< "|"<<"|" <<mine_2<< "|"<<endl;
cout << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" "|" <<mine_2<< "|" "|" <<mine_2<< "|"<<"|" <<mine_2<< "|"<<endl;
cout << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" "|" <<mine_2<< "|" "|" <<mine_2<< "|"<<"|" <<mine_2<< "|"<<endl;
cout << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" "|" <<mine_2<< "|" "|" <<mine_2<< "|"<<"|" <<mine_2<< "|"<<endl;
cout << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" "|" <<mine_2<< "|" "|" <<mine_2<< "|"<<"|" <<mine_2<< "|"<<endl;
cout << " hai vintooooo" << endl;
break;
}
}
}
int main()
{
costruisci_prato();
}