Domanda prato fiorito C++ [con eastern egg]

Stato
Discussione chiusa ad ulteriori risposte.

Pr0Ryder93

Utente Electrum
14 Gennaio 2010
264
67
14
174
Ultima modifica:
Codice:
 #include<iostream>
#include<string>
#include<cstdlib>
#include<windows.h>
using namespace std;

    void costruisci_prato()
    {

        int riferimento_caselle;



        cout << " prato fiorito " << endl;
        cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
        cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
        cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
        cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
        cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
        cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
        cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
        cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
        cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
        cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
        cout << " premi 1 per giocare " << endl;
        cin >> riferimento_caselle;
        cout << " immetti il numero in base alla casella che vuoi cliccare " << endl;
        while(cin>> riferimento_caselle)
        {
        if(riferimento_caselle<32 && riferimento_caselle==1)
        {
            system("cls");

             cout << "|" <<riferimento_caselle<<"|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
         }
         if(riferimento_caselle<32 && riferimento_caselle==2)
         {
             system("cls");
             cout << "|" <<8<< "|" << "|" <<riferimento_caselle<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
    }

    if(riferimento_caselle<32 && riferimento_caselle==3)
    {
        system("cls");
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<riferimento_caselle<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;

    }
    if(riferimento_caselle<32 && riferimento_caselle==4)
    {
        system("cls");
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<riferimento_caselle<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
    }
                 if(riferimento_caselle<32 && riferimento_caselle==5)
    {
        system("cls");
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<riferimento_caselle<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
    }
        if(riferimento_caselle<32 && riferimento_caselle==6)
    {
        system("cls");
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<riferimento_caselle<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
    }
          if(riferimento_caselle<32 && riferimento_caselle==7)
    {
        system("cls");
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<riferimento_caselle<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
    }
        if(riferimento_caselle<32 && riferimento_caselle==8)
    {
        system("cls");
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<riferimento_caselle<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
    }
        if(riferimento_caselle<32 && riferimento_caselle==9)
    {
        system("cls");
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<riferimento_caselle<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
    }
        if(riferimento_caselle<32 && riferimento_caselle==10)
    {
        system("cls");
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<riferimento_caselle<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
    }
        if(riferimento_caselle<32 && riferimento_caselle==11)
    {
        system("cls");
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<riferimento_caselle<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
    }
        if(riferimento_caselle<32 && riferimento_caselle==12)
    {
        system("cls");
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<riferimento_caselle<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
    }
        if(riferimento_caselle<32 && riferimento_caselle==13)
    {
        system("cls");
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<riferimento_caselle<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
    }
        if(riferimento_caselle<32 && riferimento_caselle==14)
    {
        system("cls");
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<riferimento_caselle<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
    }
        if(riferimento_caselle<32 && riferimento_caselle==15)
    {
        system("cls");
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<riferimento_caselle<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
    }
        if(riferimento_caselle<32 && riferimento_caselle==16)
    {
        system("cls");
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<riferimento_caselle<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
    }
        if(riferimento_caselle<32 && riferimento_caselle==17)
    {
        system("cls");
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<riferimento_caselle<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
    }
        if(riferimento_caselle<32 && riferimento_caselle==18)
    {
        system("cls");
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<riferimento_caselle<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
    }
        if(riferimento_caselle<32 && riferimento_caselle==19)
    {

        string mine[19]={"%"};
        for(int i = 0; i < 19; i++)
        {

        system("cls");
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<mine[i]<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<mine[i]<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<mine[i]<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<mine[i]<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << " spazi bianchi, questi sono i punti che cliccano piu caselle ma attento ai fiori!" << endl;
        }
    }

            if(riferimento_caselle<32 && riferimento_caselle==20)
    {
        string fiori= "%";

        system("cls");
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<fiori<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<fiori<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<fiori<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<fiori<< "|" << "|" <<fiori<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<fiori<< "|"<<endl;
             cout << "|" <<fiori<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<fiori<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << "|" <<8<< "|" << "|" <<8<< "|" << "|" <<8<< "|" "|" <<8<< "|" "|" <<8<< "|"<<"|" <<8<< "|"<<endl;
             cout << " hai perso " << endl;
             break;
    }
     if(riferimento_caselle== 21)
     {
         string mine_2= "win";

         system("cls");
             cout << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" "|" <<mine_2<< "|" "|" <<mine_2<< "|"<<"|" <<mine_2<< "|"<<endl;
             cout << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" "|" <<mine_2<< "|" "|" <<mine_2<< "|"<<"|" <<mine_2<< "|"<<endl;
             cout << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" "|" <<mine_2<< "|" "|" <<mine_2<< "|"<<"|" <<mine_2<< "|"<<endl;
             cout << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" "|" <<mine_2<< "|" "|" <<mine_2<< "|"<<"|" <<mine_2<< "|"<<endl;
             cout << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" "|" <<mine_2<< "|" "|" <<mine_2<< "|"<<"|" <<mine_2<< "|"<<endl;
             cout << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" "|" <<mine_2<< "|" "|" <<mine_2<< "|"<<"|" <<mine_2<< "|"<<endl;
             cout << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" "|" <<mine_2<< "|" "|" <<mine_2<< "|"<<"|" <<mine_2<< "|"<<endl;
             cout << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" "|" <<mine_2<< "|" "|" <<mine_2<< "|"<<"|" <<mine_2<< "|"<<endl;
             cout << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" "|" <<mine_2<< "|" "|" <<mine_2<< "|"<<"|" <<mine_2<< "|"<<endl;
             cout << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" << "|" <<mine_2<< "|" "|" <<mine_2<< "|" "|" <<mine_2<< "|"<<"|" <<mine_2<< "|"<<endl;
             cout << " hai vintooooo" << endl;
             break;
     }




    }
    }


    int main()
    {
        costruisci_prato();
    }
 
hai ragione! questo link che ho messo e quello vecchio del prato fiorito. prova ad eseguire il codice con un compilatore C++
 
Stato
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