Ultima modifica da un moderatore:
Ecco il source del Bot:
Form1.H
Form1.H
NB: Ho omesso la parte dei controlli del Form, occupavano solo spazio e non potevo postare il codice poi nella pagina...
Codice:
[COLOR=#0000ff]void[/COLOR] DrawRectangle[COLOR=#008000]([/COLOR]Pen[COLOR=#000040]^[/COLOR] pen, [COLOR=#0000ff]int[/COLOR] x, [COLOR=#0000ff]int[/COLOR] y, [COLOR=#0000ff]int[/COLOR] width, [COLOR=#0000ff]int[/COLOR] height[COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]void[/COLOR] FillRectangle[COLOR=#008000]([/COLOR]Pen[COLOR=#000040]^[/COLOR] pen, [COLOR=#0000ff]int[/COLOR] x, [COLOR=#0000ff]int[/COLOR] y, [COLOR=#0000ff]int[/COLOR] width, [COLOR=#0000ff]int[/COLOR] height[COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]int[/COLOR] rad[COLOR=#008080];[/COLOR]
[COLOR=#0000ff]bool[/COLOR] mobrange,attack,mobbing[COLOR=#008080];[/COLOR]
[COLOR=#0000ff]bool[/COLOR] pickstate[COLOR=#008080];[/COLOR]
[COLOR=#666666]// HpControl[/COLOR]
[COLOR=#666666]////////////////////[/COLOR]
[COLOR=#0000ff]int[/COLOR] hpcontrol [COLOR=#000080]=[/COLOR] [COLOR=#0000dd]0[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]int[/COLOR] HpPercent[COLOR=#008080];[/COLOR]
[COLOR=#0000ff]int[/COLOR] mpcontrol [COLOR=#000080]=[/COLOR] [COLOR=#0000dd]0[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]float[/COLOR] fixx,fiyy[COLOR=#008080];[/COLOR]
[COLOR=#0000ff]float[/COLOR] Hp,MaxHp[COLOR=#008080];[/COLOR]
[COLOR=#0000ff]float[/COLOR] Mp,MaxMp[COLOR=#008080];[/COLOR]
[COLOR=#0000ff]int[/COLOR] MpPercent[COLOR=#008080];[/COLOR]
[COLOR=#0000ff]bool[/COLOR] nearestinrange [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]false[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]void[/COLOR] restart[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]try[/COLOR][COLOR=#008000]{[/COLOR]
DWORD RestartCall [COLOR=#000080]=[/COLOR] [COLOR=#208080]0x00424AF0[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]char[/COLOR][COLOR=#000040]*[/COLOR] ricomincia[COLOR=#000080]=[/COLOR][COLOR=#FF0000]"/restart_here"[/COLOR][COLOR=#008080];[/COLOR]
__asm[COLOR=#008000]{[/COLOR]
MOV ECX,DWORD PTR DS[COLOR=#008080]:[/COLOR][COLOR=#008000][[/COLOR][COLOR=#208080]0x7E54CC[/COLOR][COLOR=#008000]][/COLOR]
PUSH [COLOR=#208080]0x0[/COLOR]
PUSH ricomincia
CALL RestartCall
CALL SkillCall2
[COLOR=#008000]}[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]catch[/COLOR][COLOR=#008000]([/COLOR]...[COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]void[/COLOR] SendSkill[COLOR=#008000]([/COLOR][COLOR=#0000ff]int[/COLOR] slot[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
__asm[COLOR=#008000]{[/COLOR]
MOV ECX,DWORD PTR DS[COLOR=#008080]:[/COLOR][COLOR=#008000][[/COLOR][COLOR=#208080]0x7E2E1C[/COLOR][COLOR=#008000]][/COLOR]
PUSH slot
CALL SkillCall1
CALL SkillCall2
[COLOR=#008000]}[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]void[/COLOR] UseItem[COLOR=#008000]([/COLOR][COLOR=#0000ff]int[/COLOR] slot[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
__asm[COLOR=#008000]{[/COLOR]
MOV ECX,DWORD PTR DS[COLOR=#008080]:[/COLOR][COLOR=#008000][[/COLOR][COLOR=#208080]0x7E54CC[/COLOR][COLOR=#008000]][/COLOR]
PUSH slot
CALL UseItemCall1
CALL UseItemCall2
[COLOR=#008000]}[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]void[/COLOR] PickUp[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
__asm[COLOR=#008000]{[/COLOR]
MOV ECX,DWORD PTR DS[COLOR=#008080]:[/COLOR][COLOR=#008000][[/COLOR][COLOR=#208080]0x7E2E1C[/COLOR][COLOR=#008000]][/COLOR]
CALL PickUpCall
[COLOR=#008000]}[/COLOR][COLOR=#008000]}[/COLOR]
String [COLOR=#000040]^[/COLOR] CharToString[COLOR=#008000]([/COLOR][COLOR=#0000ff]const[/COLOR] [COLOR=#0000ff]char[/COLOR] [COLOR=#000040]*[/COLOR]chr[COLOR=#008000])[/COLOR]
[COLOR=#008000]{[/COLOR]
String[COLOR=#000040]^[/COLOR] retn [COLOR=#000080]=[/COLOR] gcnew String[COLOR=#008000]([/COLOR]chr[COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]return[/COLOR] retn[COLOR=#008080];[/COLOR]
[COLOR=#666666]//label->Text = ::String::Format("{0}",CharToString((char *)Address));[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]void[/COLOR] MEMwrite[COLOR=#008000]([/COLOR][COLOR=#0000ff]void[/COLOR] [COLOR=#000040]*[/COLOR]adr, [COLOR=#0000ff]void[/COLOR] [COLOR=#000040]*[/COLOR]ptr, [COLOR=#0000ff]int[/COLOR] size[COLOR=#008000])[/COLOR]
[COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]adr[COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
DWORD dwback[COLOR=#008080];[/COLOR]
VirtualProtect[COLOR=#008000]([/COLOR]adr,size,PAGE_EXECUTE_READWRITE, [COLOR=#000040]&[/COLOR]dwback[COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000dd]memcpy[/COLOR][COLOR=#008000]([/COLOR]adr,ptr,size[COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
VirtualProtect[COLOR=#008000]([/COLOR]adr,size,dwback, [COLOR=#000040]&[/COLOR]dwback[COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]void[/COLOR] Mobber[COLOR=#008000]([/COLOR][COLOR=#0000ff]int[/COLOR] id[COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
DWORD mobcall [COLOR=#000080]=[/COLOR] [COLOR=#208080]0x4229F0[/COLOR][COLOR=#008080];[/COLOR]
__asm
[COLOR=#008000]{[/COLOR]
MOV ECX,DWORD PTR DS[COLOR=#008080]:[/COLOR][COLOR=#008000][[/COLOR][COLOR=#208080]0x7E54CC[/COLOR][COLOR=#008000]][/COLOR]
PUSH id
PUSH [COLOR=#208080]0x0[/COLOR]
CALL mobcall
[COLOR=#008000]}[/COLOR][COLOR=#008000]}[/COLOR] [COLOR=#666666]// Fine[/COLOR]
[COLOR=#666666]// Parte dopo la dichiarazione della classe Form1, che crea i subControlli del form ecc[/COLOR]
[COLOR=#0000ff]void[/COLOR] start[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
pickstate [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]false[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]checkBox4[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Checked[COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]autoAttackMob[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Enabled [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]true[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]else[/COLOR][COLOR=#008000]{[/COLOR]autoAttackMob[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Enabled [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]false[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]pickcheck[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Checked [COLOR=#000080]==[/COLOR] [COLOR=#0000ff]true[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
pickstate [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]true[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]checkBox1[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Checked [COLOR=#000080]==[/COLOR] [COLOR=#0000ff]true[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
Mobbing[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Enabled [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]true[/COLOR][COLOR=#008080];[/COLOR] Mobbing[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Interval [COLOR=#000080]=[/COLOR] Convert[COLOR=#008080]::[/COLOR][COLOR=#007788]ToInt32[/COLOR][COLOR=#008000]([/COLOR]numericUpDown3[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Value[COLOR=#008000])[/COLOR] [COLOR=#000040]*[/COLOR] [COLOR=#0000dd]1000[/COLOR][COLOR=#008080];[/COLOR] [COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]checkBox2[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Checked [COLOR=#000080]==[/COLOR] [COLOR=#0000ff]true[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
HpTime[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Enabled [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]true[/COLOR][COLOR=#008080];[/COLOR]
HpTime[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Interval [COLOR=#000080]=[/COLOR] Convert[COLOR=#008080]::[/COLOR][COLOR=#007788]ToInt32[/COLOR][COLOR=#008000]([/COLOR]textBox1[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Text[COLOR=#008000])[/COLOR] [COLOR=#000040]*[/COLOR] [COLOR=#0000dd]1000[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]checkBox3[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Checked [COLOR=#000080]==[/COLOR] [COLOR=#0000ff]true[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
MpTime[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Enabled [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]true[/COLOR][COLOR=#008080];[/COLOR]
MpTime[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Interval [COLOR=#000080]=[/COLOR] Convert[COLOR=#008080]::[/COLOR][COLOR=#007788]ToInt32[/COLOR][COLOR=#008000]([/COLOR]textBox1[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Text[COLOR=#008000])[/COLOR] [COLOR=#000040]+[/COLOR] [COLOR=#0000dd]2[/COLOR] [COLOR=#000040]*[/COLOR] [COLOR=#0000dd]1000[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]void[/COLOR] stop[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
autoAttackMob[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Enabled [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]false[/COLOR][COLOR=#008080];[/COLOR]
Mobbing[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Enabled[COLOR=#000080]=[/COLOR] [COLOR=#0000ff]false[/COLOR][COLOR=#008080];[/COLOR]
AutoPickUp[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Enabled [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]false[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#666666]//HpTime->Enabled = false;[/COLOR]
[COLOR=#666666]//MpTime->Enabled = false;[/COLOR]
[COLOR=#0000ff]try[/COLOR][COLOR=#008000]{[/COLOR]
[COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR][COLOR=#0000ff]int[/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR]DWORD[COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR]AttackMob [COLOR=#000040]+[/COLOR] [COLOR=#208080]0x54[/COLOR][COLOR=#008000])[/COLOR] [COLOR=#000080]=[/COLOR] [COLOR=#208080]0x0[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]catch[/COLOR][COLOR=#008000]([/COLOR]...[COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]void[/COLOR] drawMob[COLOR=#008000]([/COLOR][COLOR=#0000ff]int[/COLOR] x,[COLOR=#0000ff]int[/COLOR] y,[COLOR=#0000ff]int[/COLOR] index[COLOR=#008000])[/COLOR]
[COLOR=#008000]{[/COLOR]
Graphics [COLOR=#000040]^[/COLOR] g[COLOR=#008080];[/COLOR]
g [COLOR=#000080]=[/COLOR] map[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]CreateGraphics[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
Pen[COLOR=#000040]^[/COLOR] Red [COLOR=#000080]=[/COLOR] gcnew Pen[COLOR=#008000]([/COLOR] Color[COLOR=#008080]::[/COLOR][COLOR=#007788]Red[/COLOR],[COLOR=#800080]2.0f[/COLOR] [COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
Pen[COLOR=#000040]^[/COLOR] Yellow [COLOR=#000080]=[/COLOR] gcnew Pen[COLOR=#008000]([/COLOR] Color[COLOR=#008080]::[/COLOR][COLOR=#007788]Yellow[/COLOR],[COLOR=#800080]2.0f[/COLOR] [COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
Pen[COLOR=#000040]^[/COLOR] Green [COLOR=#000080]=[/COLOR] gcnew Pen[COLOR=#008000]([/COLOR] Color[COLOR=#008080]::[/COLOR][COLOR=#007788]Green[/COLOR],[COLOR=#800080]2.0f[/COLOR] [COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
Pen[COLOR=#000040]^[/COLOR] Cyan [COLOR=#000080]=[/COLOR] gcnew Pen[COLOR=#008000]([/COLOR] Color[COLOR=#008080]::[/COLOR][COLOR=#007788]Cyan[/COLOR],[COLOR=#800080]2.0f[/COLOR] [COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
Pen[COLOR=#000040]^[/COLOR] morto [COLOR=#000080]=[/COLOR] gcnew Pen[COLOR=#008000]([/COLOR] Color[COLOR=#008080]::[/COLOR][COLOR=#007788]Maroon[/COLOR],[COLOR=#800080]2.0f[/COLOR] [COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
Pen[COLOR=#000040]^[/COLOR] Metin [COLOR=#000080]=[/COLOR] gcnew Pen[COLOR=#008000]([/COLOR] Color[COLOR=#008080]::[/COLOR][COLOR=#007788]Brown[/COLOR],[COLOR=#800080]2.0f[/COLOR] [COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
Pen[COLOR=#000040]^[/COLOR] Black [COLOR=#000080]=[/COLOR] gcnew Pen[COLOR=#008000]([/COLOR] Color[COLOR=#008080]::[/COLOR][COLOR=#007788]Black[/COLOR],[COLOR=#800080]2.0f[/COLOR] [COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]value[/COLOR] [COLOR=#000080]>=[/COLOR] [COLOR=#0000dd]8001[/COLOR] [COLOR=#000040]&&[/COLOR] mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]value[/COLOR] [COLOR=#000080]<=[/COLOR] [COLOR=#0000dd]8027[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]g[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]DrawRectangle[COLOR=#008000]([/COLOR]Metin, x, y, [COLOR=#0000dd]2[/COLOR], [COLOR=#0000dd]2[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]else[/COLOR] [COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]value[/COLOR] [COLOR=#000080]>=[/COLOR] [COLOR=#0000dd]0[/COLOR] [COLOR=#000040]&&[/COLOR] mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]value[/COLOR] [COLOR=#000080]<=[/COLOR] [COLOR=#0000dd]7[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]g[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]DrawRectangle[COLOR=#008000]([/COLOR]Yellow, x, y, [COLOR=#0000dd]2[/COLOR], [COLOR=#0000dd]2[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]else[/COLOR] [COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]value[/COLOR] [COLOR=#000080]>=[/COLOR] [COLOR=#0000dd]9001[/COLOR] [COLOR=#000040]&&[/COLOR] mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]value[/COLOR] [COLOR=#000080]<=[/COLOR] [COLOR=#0000dd]20365[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]g[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]DrawRectangle[COLOR=#008000]([/COLOR]Green, x, y, [COLOR=#0000dd]2[/COLOR], [COLOR=#0000dd]2[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]else[/COLOR] [COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]ismob[/COLOR] [COLOR=#000080]==[/COLOR] [COLOR=#0000ff]true[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]alive[/COLOR] [COLOR=#000080]==[/COLOR] [COLOR=#0000ff]true[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR][COLOR=#0000ff]if[/COLOR][COLOR=#008000]([/COLOR][COLOR=#008000]([/COLOR]mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]range[/COLOR] [COLOR=#000080]<[/COLOR] rad[COLOR=#008000])[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]g[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]DrawRectangle[COLOR=#008000]([/COLOR]Red, x, y, [COLOR=#0000dd]2[/COLOR], [COLOR=#0000dd]2[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR][COLOR=#0000ff]else[/COLOR][COLOR=#008000]{[/COLOR]g[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]DrawRectangle[COLOR=#008000]([/COLOR]Red, x, y, [COLOR=#0000dd]1[/COLOR], [COLOR=#0000dd]1[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]else[/COLOR] [COLOR=#008000]{[/COLOR]g[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]DrawRectangle[COLOR=#008000]([/COLOR]morto, x, y, [COLOR=#0000dd]2[/COLOR], [COLOR=#0000dd]2[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]nearest[/COLOR] [COLOR=#000080]==[/COLOR] [COLOR=#0000ff]true[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
g[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]DrawRectangle[COLOR=#008000]([/COLOR]Cyan, x, y, [COLOR=#0000dd]2[/COLOR], [COLOR=#0000dd]2[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]void[/COLOR] drawRange[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
Graphics [COLOR=#000040]^[/COLOR] g[COLOR=#008080];[/COLOR]
g [COLOR=#000080]=[/COLOR] map[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]CreateGraphics[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
Pen[COLOR=#000040]^[/COLOR] Metin [COLOR=#000080]=[/COLOR] gcnew Pen[COLOR=#008000]([/COLOR] Color[COLOR=#008080]::[/COLOR][COLOR=#007788]White[/COLOR],[COLOR=#800080]1.0f[/COLOR] [COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]int[/COLOR] xx [COLOR=#000080]=[/COLOR] [COLOR=#008000]([/COLOR]map[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Width[COLOR=#000040]/[/COLOR][COLOR=#0000dd]2[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]int[/COLOR] yy [COLOR=#000080]=[/COLOR] [COLOR=#008000]([/COLOR]map[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Height[COLOR=#000040]/[/COLOR][COLOR=#0000dd]2[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
rad [COLOR=#000080]=[/COLOR] Convert[COLOR=#008080]::[/COLOR][COLOR=#007788]ToInt32[/COLOR][COLOR=#008000]([/COLOR]numericUpDown1[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Value[COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
SolidBrush[COLOR=#000040]^[/COLOR] redBrush [COLOR=#000080]=[/COLOR] gcnew SolidBrush[COLOR=#008000]([/COLOR]Color[COLOR=#008080]::[/COLOR][COLOR=#007788]FromArgb[/COLOR][COLOR=#008000]([/COLOR][COLOR=#0000dd]98[/COLOR], Color[COLOR=#008080]::[/COLOR][COLOR=#007788]Brown[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
g[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]DrawEllipse[COLOR=#008000]([/COLOR]Metin, xx [COLOR=#000040]-[/COLOR] rad, yy [COLOR=#000040]-[/COLOR] rad ,rad [COLOR=#000040]*[/COLOR] [COLOR=#0000dd]2[/COLOR] ,rad[COLOR=#000040]*[/COLOR][COLOR=#0000dd]2[/COLOR] [COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]void[/COLOR] savemob[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR]
[COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]for[/COLOR] [COLOR=#008000]([/COLOR][COLOR=#0000ff]int[/COLOR] i [COLOR=#000080]=[/COLOR] [COLOR=#0000dd]0[/COLOR][COLOR=#008080];[/COLOR] i [COLOR=#000080]<[/COLOR] [COLOR=#0000dd]199[/COLOR][COLOR=#008080];[/COLOR]i[COLOR=#000040]++[/COLOR][COLOR=#008000])[/COLOR]
[COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]try[/COLOR]
[COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]int[/COLOR] yy [COLOR=#000080]=[/COLOR] [COLOR=#008000]([/COLOR]map[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Height[COLOR=#000040]/[/COLOR][COLOR=#0000dd]2[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]int[/COLOR] xx [COLOR=#000080]=[/COLOR] [COLOR=#008000]([/COLOR]map[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Width[COLOR=#000040]/[/COLOR][COLOR=#0000dd]2[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
SetMob[COLOR=#008000]([/COLOR]i[COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
drawMob[COLOR=#008000]([/COLOR]mob[COLOR=#008000][[/COLOR]i[COLOR=#008000]][/COLOR].[COLOR=#007788]x[/COLOR][COLOR=#000040]+[/COLOR]xx,mob[COLOR=#008000][[/COLOR]i[COLOR=#008000]][/COLOR].[COLOR=#007788]y[/COLOR][COLOR=#000040]+[/COLOR]yy,i[COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
drawRange[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]catch[/COLOR] [COLOR=#008000]([/COLOR]...[COLOR=#008000])[/COLOR]
[COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]continue[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]void[/COLOR] MobToYou[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]try[/COLOR][COLOR=#008000]{[/COLOR]
rad [COLOR=#000080]=[/COLOR] Convert[COLOR=#008080]::[/COLOR][COLOR=#007788]ToInt32[/COLOR][COLOR=#008000]([/COLOR]numericUpDown1[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Value[COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]for[/COLOR] [COLOR=#008000]([/COLOR][COLOR=#0000ff]int[/COLOR] i [COLOR=#000080]=[/COLOR] [COLOR=#0000dd]0[/COLOR][COLOR=#008080];[/COLOR] i [COLOR=#000080]<[/COLOR] [COLOR=#0000dd]180[/COLOR][COLOR=#008080];[/COLOR] i[COLOR=#000040]++[/COLOR][COLOR=#008000])[/COLOR]
[COLOR=#008000]{[/COLOR][COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]mob[COLOR=#008000][[/COLOR]i[COLOR=#008000]][/COLOR].[COLOR=#007788]ismob[/COLOR] [COLOR=#000080]==[/COLOR] [COLOR=#0000ff]true[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]mob[COLOR=#008000][[/COLOR]i[COLOR=#008000]][/COLOR].[COLOR=#007788]alive[/COLOR] [COLOR=#000080]==[/COLOR] [COLOR=#0000ff]true[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]mobrange[COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]if[/COLOR][COLOR=#008000]([/COLOR]mob[COLOR=#008000][[/COLOR]i[COLOR=#008000]][/COLOR].[COLOR=#007788]range[/COLOR] [COLOR=#000080]<[/COLOR] rad[COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
Mobber[COLOR=#008000]([/COLOR]mob[COLOR=#008000][[/COLOR]i[COLOR=#008000]][/COLOR].[COLOR=#007788]id[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR][COLOR=#008000]}[/COLOR][COLOR=#0000ff]else[/COLOR][COLOR=#008000]{[/COLOR]Mobber[COLOR=#008000]([/COLOR]mob[COLOR=#008000][[/COLOR]i[COLOR=#008000]][/COLOR].[COLOR=#007788]id[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]mobrange[COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]if[/COLOR][COLOR=#008000]([/COLOR]mob[COLOR=#008000][[/COLOR]nearest[COLOR=#008000]][/COLOR].[COLOR=#007788]range[/COLOR] [COLOR=#000080]<[/COLOR] rad[COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
Mobber[COLOR=#008000]([/COLOR]mob[COLOR=#008000][[/COLOR]nearest[COLOR=#008000]][/COLOR].[COLOR=#007788]id[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]else[/COLOR][COLOR=#008000]{[/COLOR]Mobber[COLOR=#008000]([/COLOR]mob[COLOR=#008000][[/COLOR]nearest[COLOR=#008000]][/COLOR].[COLOR=#007788]id[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR][COLOR=#008000]}[/COLOR][COLOR=#008000]}[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]catch[/COLOR][COLOR=#008000]([/COLOR]...[COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]void[/COLOR] SetHpState[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR]
[COLOR=#008000]{[/COLOR]
sscanf_s[COLOR=#008000]([/COLOR][COLOR=#008000]([/COLOR][COLOR=#0000ff]char[/COLOR] [COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR]ADR_HP[COLOR=#000040]+[/COLOR][COLOR=#0000dd]5[/COLOR][COLOR=#008000])[/COLOR],[COLOR=#FF0000]"%d / %d"[/COLOR],[COLOR=#000040]&[/COLOR]Hp, [COLOR=#000040]&[/COLOR]MaxHp[COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
HpPercent [COLOR=#000080]=[/COLOR] [COLOR=#008000]([/COLOR]Hp[COLOR=#000040]/[/COLOR]MaxHp[COLOR=#008000])[/COLOR][COLOR=#000040]*[/COLOR][COLOR=#0000dd]100[/COLOR][COLOR=#008080];[/COLOR]
HpPic[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Size [COLOR=#000080]=[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Drawing[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Size[/COLOR][COLOR=#008000]([/COLOR]HpPercent, [COLOR=#0000dd]4[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]void[/COLOR] SetMpState[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
sscanf_s[COLOR=#008000]([/COLOR][COLOR=#008000]([/COLOR][COLOR=#0000ff]char[/COLOR] [COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR]ADR_MP[COLOR=#000040]+[/COLOR][COLOR=#0000dd]5[/COLOR][COLOR=#008000])[/COLOR],[COLOR=#FF0000]"%d / %d"[/COLOR],[COLOR=#000040]&[/COLOR]Mp, [COLOR=#000040]&[/COLOR]MaxMp[COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
MpPercent [COLOR=#000080]=[/COLOR] [COLOR=#008000]([/COLOR]Mp[COLOR=#000040]/[/COLOR]MaxMp[COLOR=#008000])[/COLOR][COLOR=#000040]*[/COLOR][COLOR=#0000dd]100[/COLOR][COLOR=#008080];[/COLOR]
MpPic[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Size [COLOR=#000080]=[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Drawing[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Size[/COLOR][COLOR=#008000]([/COLOR]MpPercent, [COLOR=#0000dd]4[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]void[/COLOR] UsaPozzaRossa[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]CercaItem[COLOR=#008000]([/COLOR]rossagrande[COLOR=#008000])[/COLOR] [COLOR=#000040]![/COLOR][COLOR=#000080]=[/COLOR] [COLOR=#0000dd]99[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]UseItem[COLOR=#008000]([/COLOR]CercaItem[COLOR=#008000]([/COLOR]rossagrande[COLOR=#008000])[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]else[/COLOR] [COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]CercaItem[COLOR=#008000]([/COLOR]rossamedia[COLOR=#008000])[/COLOR] [COLOR=#000040]![/COLOR][COLOR=#000080]=[/COLOR] [COLOR=#0000dd]99[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]UseItem[COLOR=#008000]([/COLOR]CercaItem[COLOR=#008000]([/COLOR]rossamedia[COLOR=#008000])[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]else[/COLOR] [COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]CercaItem[COLOR=#008000]([/COLOR]rossapiccola[COLOR=#008000])[/COLOR] [COLOR=#000040]![/COLOR][COLOR=#000080]=[/COLOR] [COLOR=#0000dd]99[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]UseItem[COLOR=#008000]([/COLOR]CercaItem[COLOR=#008000]([/COLOR]rossapiccola[COLOR=#008000])[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]void[/COLOR] UsaPozzaBlu[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]CercaItem[COLOR=#008000]([/COLOR]blugrande[COLOR=#008000])[/COLOR] [COLOR=#000040]![/COLOR][COLOR=#000080]=[/COLOR] [COLOR=#0000dd]99[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]UseItem[COLOR=#008000]([/COLOR]CercaItem[COLOR=#008000]([/COLOR]blugrande[COLOR=#008000])[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]else[/COLOR] [COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]CercaItem[COLOR=#008000]([/COLOR]blumedia[COLOR=#008000])[/COLOR] [COLOR=#000040]![/COLOR][COLOR=#000080]=[/COLOR] [COLOR=#0000dd]99[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]UseItem[COLOR=#008000]([/COLOR]CercaItem[COLOR=#008000]([/COLOR]blumedia[COLOR=#008000])[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]else[/COLOR] [COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]CercaItem[COLOR=#008000]([/COLOR]blupiccola[COLOR=#008000])[/COLOR] [COLOR=#000040]![/COLOR][COLOR=#000080]=[/COLOR] [COLOR=#0000dd]99[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]UseItem[COLOR=#008000]([/COLOR]CercaItem[COLOR=#008000]([/COLOR]blupiccola[COLOR=#008000])[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]void[/COLOR] RedPoting[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
[COLOR=#666666]// if (HpPercent < hpcontrol){[/COLOR]
UsaPozzaRossa[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR][COLOR=#666666]//}[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]void[/COLOR] BluPoting[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
[COLOR=#666666]//if(MpPercent < mpcontrol){[/COLOR]
UsaPozzaBlu[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR][COLOR=#666666]//}[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] Form1_Load[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] mapset_Tick[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]try[/COLOR][COLOR=#008000]{[/COLOR]
[COLOR=#666666]//hpcontrol = hpbar->Value;[/COLOR]
[COLOR=#666666]//label2->Text = "Hp-> " + HpPercent + "%";[/COLOR]
[COLOR=#666666]//label3->Text = "Mp-> " + MpPercent + "%";[/COLOR]
[COLOR=#666666]//SetHpState();[/COLOR]
[COLOR=#666666]//SetMpState(); [/COLOR]
[COLOR=#666666]//label23->Text = Convert::ToString(hpcontrol + "%");}[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]catch[/COLOR][COLOR=#008000]([/COLOR]...[COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] autoAttackMob_Tick[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]try[/COLOR][COLOR=#008000]{[/COLOR][COLOR=#666666]//if((mob_x-centro_x)^2 + (mob_y-centro_y)^2 > raggio^2) {[/COLOR]
rad [COLOR=#000080]=[/COLOR] Convert[COLOR=#008080]::[/COLOR][COLOR=#007788]ToInt32[/COLOR][COLOR=#008000]([/COLOR]numericUpDown1[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Value[COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]if[/COLOR][COLOR=#008000]([/COLOR]mob[COLOR=#008000][[/COLOR]nearest[COLOR=#008000]][/COLOR].[COLOR=#007788]range[/COLOR] [COLOR=#000080]<[/COLOR] rad[COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]if[/COLOR][COLOR=#008000]([/COLOR]pickstate[COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]PickUp[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR][COLOR=#0000ff]int[/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR]DWORD[COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR]AttackMob [COLOR=#000040]+[/COLOR] [COLOR=#208080]0x54[/COLOR][COLOR=#008000])[/COLOR] [COLOR=#000080]=[/COLOR] mob[COLOR=#008000][[/COLOR]nearest[COLOR=#008000]][/COLOR].[COLOR=#007788]id[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR][COLOR=#008000]}[/COLOR][COLOR=#666666]//}[/COLOR]
[COLOR=#0000ff]catch[/COLOR][COLOR=#008000]([/COLOR]...[COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] pginfo_Tick[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]try[/COLOR][COLOR=#008000]{[/COLOR]
map[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Refresh[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR] savemob[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR][COLOR=#0000ff]catch[/COLOR][COLOR=#008000]([/COLOR]...[COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]try[/COLOR][COLOR=#008000]{[/COLOR]
[COLOR=#666666]//livlab->Text = Convert::ToString(((int *)(*(DWORD*)(*(DWORD*)ArrayMob+0x0)+ 64)));[/COLOR]
label1[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Text [COLOR=#000080]=[/COLOR] [COLOR=#008080]::[/COLOR][COLOR=#007788]String[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Format[/COLOR][COLOR=#008000]([/COLOR][COLOR=#FF0000]"{0}"[/COLOR],CharToString[COLOR=#008000]([/COLOR][COLOR=#008000]([/COLOR][COLOR=#0000ff]char[/COLOR] [COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR]DWORD[COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR]DWORD[COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR]mobaddy [COLOR=#000040]+[/COLOR] [COLOR=#208080]0x0[/COLOR][COLOR=#008000])[/COLOR][COLOR=#000040]+[/COLOR] [COLOR=#208080]0x14[/COLOR] [COLOR=#008000])[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]int[/COLOR] type [COLOR=#000080]=[/COLOR] [COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR][COLOR=#0000ff]int[/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR]DWORD[COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR]DWORD[COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR]ArrayMob[COLOR=#000040]+[/COLOR][COLOR=#208080]0x0[/COLOR][COLOR=#008000])[/COLOR][COLOR=#000040]+[/COLOR] [COLOR=#208080]0x16c[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
livlab[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Text [COLOR=#000080]=[/COLOR] Convert[COLOR=#008080]::[/COLOR][COLOR=#007788]ToString[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR][COLOR=#0000ff]int[/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR]DWORD[COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR]DWORD[COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR]mobaddy [COLOR=#000040]+[/COLOR] [COLOR=#208080]0x0[/COLOR][COLOR=#008000])[/COLOR] [COLOR=#000040]+[/COLOR] [COLOR=#208080]0x560[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR] type [COLOR=#000080]==[/COLOR] [COLOR=#0000dd]0[/COLOR] [COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]face[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]ImageLocation [COLOR=#000080]=[/COLOR] [COLOR=#FF0000]"http://img88.imageshack.us/img88/6427/warriorm.png"[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]else[/COLOR] [COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR] type [COLOR=#000080]==[/COLOR] [COLOR=#0000dd]1[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]face[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]ImageLocation [COLOR=#000080]=[/COLOR] [COLOR=#FF0000]"http://img703.imageshack.us/img703/9763/assassinw.png"[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]else[/COLOR] [COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR] type [COLOR=#000080]==[/COLOR] [COLOR=#0000dd]2[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]face[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]ImageLocation [COLOR=#000080]=[/COLOR] [COLOR=#FF0000]"http://img718.imageshack.us/img718/6199/suram.png"[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]else[/COLOR] [COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]type [COLOR=#000080]==[/COLOR] [COLOR=#0000dd]3[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]face[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]ImageLocation [COLOR=#000080]=[/COLOR] [COLOR=#FF0000]"http://img339.imageshack.us/img339/502/shamanw.png"[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]else[/COLOR] [COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]type [COLOR=#000080]==[/COLOR] [COLOR=#0000dd]4[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]face[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]ImageLocation [COLOR=#000080]=[/COLOR] [COLOR=#FF0000]"http://img542.imageshack.us/img542/586/warriorw.png"[/COLOR] [COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]else[/COLOR] [COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]type [COLOR=#000080]==[/COLOR] [COLOR=#0000dd]5[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]face[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]ImageLocation [COLOR=#000080]=[/COLOR] [COLOR=#FF0000]"http://img99.imageshack.us/img99/518/assassinm0.png"[/COLOR] [COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]else[/COLOR] [COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]type [COLOR=#000080]==[/COLOR] [COLOR=#0000dd]6[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]face[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]ImageLocation [COLOR=#000080]=[/COLOR] [COLOR=#FF0000]"http://img440.imageshack.us/img440/5659/suraw.png"[/COLOR] [COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]else[/COLOR] [COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]type [COLOR=#000080]==[/COLOR] [COLOR=#0000dd]7[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]face[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]ImageLocation [COLOR=#000080]=[/COLOR][COLOR=#FF0000]"http://img227.imageshack.us/img227/9826/shamanm.png"[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]catch[/COLOR][COLOR=#008000]([/COLOR]...[COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
face[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]ImageLocation [COLOR=#000080]=[/COLOR] [COLOR=#FF0000]"http://img252.imageshack.us/img252/3597/faceframe.png"[/COLOR][COLOR=#008080];[/COLOR]
label1[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Text [COLOR=#000080]=[/COLOR] [COLOR=#FF0000]""[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] detouring_Tick[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
RedPoting[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] button1_Click_1[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] button3_Click[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] panel1_MouseMove[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Windows[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Forms[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]MouseEventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
this[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Size [COLOR=#000080]=[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Drawing[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Size[/COLOR][COLOR=#008000]([/COLOR][COLOR=#0000dd]183[/COLOR], [COLOR=#0000dd]649[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#666666]//this->Size = System::Drawing::Size(648, 329);[/COLOR]
panel2[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Location [COLOR=#000080]=[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Drawing[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Point[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]-[/COLOR][COLOR=#0000dd]7[/COLOR], [COLOR=#0000dd]339[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
panel5[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Location [COLOR=#000080]=[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Drawing[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Point[/COLOR][COLOR=#008000]([/COLOR][COLOR=#0000dd]0[/COLOR], [COLOR=#0000dd]595[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] panel4_MouseMove[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Windows[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Forms[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]MouseEventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
this[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Size [COLOR=#000080]=[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Drawing[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Size[/COLOR][COLOR=#008000]([/COLOR][COLOR=#0000dd]182[/COLOR], [COLOR=#0000dd]393[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
panel2[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Location [COLOR=#000080]=[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Drawing[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Point[/COLOR][COLOR=#008000]([/COLOR][COLOR=#0000dd]0[/COLOR], [COLOR=#0000dd]320[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
panel5[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Location [COLOR=#000080]=[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Drawing[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Point[/COLOR][COLOR=#008000]([/COLOR][COLOR=#0000dd]0[/COLOR], [COLOR=#0000dd]339[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] button1_Click[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
[COLOR=#666666]//Conf^ dos = gcnew Conf;[/COLOR]
[COLOR=#666666]//dos->Show();[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]statoBot [COLOR=#000080]==[/COLOR] [COLOR=#0000dd]0[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
button1[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Text [COLOR=#000080]=[/COLOR] [COLOR=#FF0000]"STOP BOT"[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]try[/COLOR][COLOR=#008000]{[/COLOR]
px1[COLOR=#000080]=[/COLOR] [COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR][COLOR=#0000ff]float[/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR]DWORD[COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR]DWORD[COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR]pointer [COLOR=#000040]+[/COLOR] [COLOR=#208080]0x4[/COLOR][COLOR=#008000])[/COLOR] [COLOR=#000040]+[/COLOR] [COLOR=#208080]0x584[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
py1 [COLOR=#000080]=[/COLOR] [COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR][COLOR=#0000ff]float[/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR]DWORD[COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR]DWORD[COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR]pointer [COLOR=#000040]+[/COLOR] [COLOR=#208080]0x4[/COLOR][COLOR=#008000])[/COLOR] [COLOR=#000040]+[/COLOR] [COLOR=#208080]0x588[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
textBox3[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Text [COLOR=#000080]=[/COLOR] Convert[COLOR=#008080]::[/COLOR][COLOR=#007788]ToString[/COLOR][COLOR=#008000]([/COLOR]px1[COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
textBox4[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Text [COLOR=#000080]=[/COLOR] Convert[COLOR=#008080]::[/COLOR][COLOR=#007788]ToString[/COLOR][COLOR=#008000]([/COLOR]py1[COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]catch[/COLOR][COLOR=#008000]([/COLOR]...[COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#666666]// Qui i vari timer da attivare[/COLOR]
start[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
button1[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]ForeColor [COLOR=#000080]=[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Drawing[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Color[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Red[/COLOR][COLOR=#008080];[/COLOR]
statoBot [COLOR=#000080]=[/COLOR] [COLOR=#0000dd]1[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]else[/COLOR] [COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]statoBot [COLOR=#000080]==[/COLOR] [COLOR=#0000dd]1[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
statoBot [COLOR=#000080]=[/COLOR] [COLOR=#0000dd]0[/COLOR][COLOR=#008080];[/COLOR]
button1[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Text [COLOR=#000080]=[/COLOR] [COLOR=#FF0000]"START BOT"[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#666666]// qui i vari timer da disattivare[/COLOR]
stop[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
button1[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]ForeColor [COLOR=#000080]=[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Drawing[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Color[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]DarkCyan[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] button17_Click[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]int[/COLOR] tempo [COLOR=#000080]=[/COLOR] Convert[COLOR=#008080]::[/COLOR][COLOR=#007788]ToInt32[/COLOR][COLOR=#008000]([/COLOR]f1box[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Text[COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
f1[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Interval [COLOR=#000080]=[/COLOR] tempo [COLOR=#000040]*[/COLOR] [COLOR=#0000dd]1000[/COLOR][COLOR=#008080];[/COLOR]
f1[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Enabled [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]true[/COLOR][COLOR=#008080];[/COLOR]
SendSkill[COLOR=#008000]([/COLOR][COLOR=#0000dd]4[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] f2_Tick[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
SendSkill[COLOR=#008000]([/COLOR][COLOR=#0000dd]5[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] f1_Tick[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
SendSkill[COLOR=#008000]([/COLOR][COLOR=#0000dd]4[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] f3_Tick[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
SendSkill[COLOR=#008000]([/COLOR][COLOR=#0000dd]6[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] f4_Tick[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
SendSkill[COLOR=#008000]([/COLOR][COLOR=#0000dd]7[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] button8_Click[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
f1[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Enabled [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]false[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] button10_Click[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]int[/COLOR] tempo [COLOR=#000080]=[/COLOR] Convert[COLOR=#008080]::[/COLOR][COLOR=#007788]ToInt32[/COLOR][COLOR=#008000]([/COLOR]f2box[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Text[COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
f2[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Interval [COLOR=#000080]=[/COLOR] tempo [COLOR=#000040]*[/COLOR] [COLOR=#0000dd]1000[/COLOR][COLOR=#008080];[/COLOR]
SendSkill[COLOR=#008000]([/COLOR][COLOR=#0000dd]5[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
f2[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Enabled [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]true[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] button9_Click[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
f2[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Enabled [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]false[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] button12_Click[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]int[/COLOR] tempo [COLOR=#000080]=[/COLOR] Convert[COLOR=#008080]::[/COLOR][COLOR=#007788]ToInt32[/COLOR][COLOR=#008000]([/COLOR]f3box[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Text[COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
f3[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Interval [COLOR=#000080]=[/COLOR] tempo [COLOR=#000040]*[/COLOR] [COLOR=#0000dd]1000[/COLOR][COLOR=#008080];[/COLOR]
f3[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Enabled [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]true[/COLOR][COLOR=#008080];[/COLOR]
SendSkill[COLOR=#008000]([/COLOR][COLOR=#0000dd]6[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] button11_Click[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
f3[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Enabled [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]false[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] button14_Click[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]int[/COLOR] tempo [COLOR=#000080]=[/COLOR] Convert[COLOR=#008080]::[/COLOR][COLOR=#007788]ToInt32[/COLOR][COLOR=#008000]([/COLOR]f4box[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Text[COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
f4[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Interval [COLOR=#000080]=[/COLOR] tempo [COLOR=#000040]*[/COLOR] [COLOR=#0000dd]1000[/COLOR][COLOR=#008080];[/COLOR]
f4[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Enabled [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]true[/COLOR][COLOR=#008080];[/COLOR]
SendSkill[COLOR=#008000]([/COLOR][COLOR=#0000dd]7[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] button13_Click[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
f4[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Enabled [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]false[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] Mobbing_Tick[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
MobToYou[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] restarting_Tick[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
stop[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
stop[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
restart[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
restart[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
restart[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]for[/COLOR] [COLOR=#008000]([/COLOR][COLOR=#0000ff]int[/COLOR] i [COLOR=#000080]=[/COLOR] [COLOR=#0000dd]0[/COLOR][COLOR=#008080];[/COLOR] i [COLOR=#000080]<[/COLOR] [COLOR=#0000dd]5[/COLOR] [COLOR=#008080];[/COLOR] i[COLOR=#000040]++[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
RedPoting[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
Sleep[COLOR=#008000]([/COLOR][COLOR=#0000dd]100[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
BluPoting[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
RedPoting[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
RedPoting[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
RedPoting[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
revive[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Enabled [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]true[/COLOR][COLOR=#008080];[/COLOR]
restarting[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Enabled [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]false[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] revive_Tick[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]for[/COLOR] [COLOR=#008000]([/COLOR][COLOR=#0000ff]int[/COLOR] i [COLOR=#000080]=[/COLOR] [COLOR=#0000dd]0[/COLOR][COLOR=#008080];[/COLOR] i [COLOR=#000080]<[/COLOR] [COLOR=#0000dd]20[/COLOR][COLOR=#008080];[/COLOR] i[COLOR=#000040]++[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
BluPoting[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
RedPoting[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]statoBot [COLOR=#000080]==[/COLOR] [COLOR=#0000dd]1[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
start[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]statoBot [COLOR=#000080]==[/COLOR] [COLOR=#0000dd]1[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
start[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]statoBot [COLOR=#000080]==[/COLOR] [COLOR=#0000dd]1[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
start[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]statoBot [COLOR=#000080]==[/COLOR] [COLOR=#0000dd]1[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
start[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
revive[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Enabled [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]false[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] panel2_Paint[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Windows[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Forms[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]PaintEventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] pickcheck_CheckedChanged[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]pickcheck[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Checked[COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]pickstate [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]true[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]else[/COLOR][COLOR=#008000]{[/COLOR]pickstate [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]false[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] MpTime_Tick[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
BluPoting[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] checkBox1_CheckedChanged[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]checkBox1[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Checked[COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR] [COLOR=#0000ff]if[/COLOR][COLOR=#008000]([/COLOR]statoBot [COLOR=#000080]==[/COLOR] [COLOR=#0000dd]1[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]Mobbing[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Enabled [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]true[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]else[/COLOR][COLOR=#008000]{[/COLOR]Mobbing[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Enabled [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]false[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] button2_Click[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
listBox1[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Items[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Clear[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]for[/COLOR] [COLOR=#008000]([/COLOR] [COLOR=#0000ff]int[/COLOR] i [COLOR=#000080]=[/COLOR] [COLOR=#0000dd]0[/COLOR][COLOR=#008080];[/COLOR] i [COLOR=#000080]<[/COLOR] [COLOR=#0000dd]2000[/COLOR][COLOR=#008080];[/COLOR] i[COLOR=#000040]++[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]try[/COLOR][COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]int[/COLOR] valori [COLOR=#000080]=[/COLOR] [COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR][COLOR=#0000ff]int[/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR]DWORD[COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR]DWORD[COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR]mobaddy [COLOR=#000040]+[/COLOR] [COLOR=#208080]0x0[/COLOR][COLOR=#008000])[/COLOR] [COLOR=#000040]+[/COLOR] [COLOR=#008000]([/COLOR][COLOR=#208080]0x1[/COLOR] [COLOR=#000040]+[/COLOR] i[COLOR=#008000])[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
String [COLOR=#000040]^[/COLOR] val [COLOR=#000080]=[/COLOR] [COLOR=#008080]::[/COLOR][COLOR=#007788]String[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Format[/COLOR][COLOR=#008000]([/COLOR][COLOR=#FF0000]"{0}"[/COLOR],CharToString[COLOR=#008000]([/COLOR][COLOR=#008000]([/COLOR][COLOR=#0000ff]char[/COLOR] [COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR]DWORD[COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR]DWORD[COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR]ArrayMob[COLOR=#000040]+[/COLOR][COLOR=#208080]0x0[/COLOR][COLOR=#008000])[/COLOR][COLOR=#000040]+[/COLOR] [COLOR=#008000]([/COLOR][COLOR=#0000dd]1[/COLOR] [COLOR=#000040]+[/COLOR] i[COLOR=#008000])[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]valori [COLOR=#000040]![/COLOR][COLOR=#000080]=[/COLOR] [COLOR=#0000dd]0[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]valori [COLOR=#000080]==[/COLOR] [COLOR=#0000dd]1699565423[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]listBox1[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Items[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Add[COLOR=#008000]([/COLOR]valori [COLOR=#000040]+[/COLOR] [COLOR=#FF0000]" Char: "[/COLOR] [COLOR=#000040]+[/COLOR] val [COLOR=#000040]+[/COLOR] [COLOR=#FF0000]" Offset : "[/COLOR] [COLOR=#000040]+[/COLOR] [COLOR=#008000]([/COLOR] [COLOR=#208080]0x1[/COLOR] [COLOR=#000040]+[/COLOR] i[COLOR=#008000])[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]valori [COLOR=#000080]==[/COLOR] [COLOR=#0000dd]22[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]listBox1[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Items[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Add[COLOR=#008000]([/COLOR]valori [COLOR=#000040]+[/COLOR] [COLOR=#FF0000]" Char: "[/COLOR] [COLOR=#000040]+[/COLOR] val [COLOR=#000040]+[/COLOR] [COLOR=#FF0000]" Offset : "[/COLOR] [COLOR=#000040]+[/COLOR] [COLOR=#008000]([/COLOR] [COLOR=#208080]0x1[/COLOR] [COLOR=#000040]+[/COLOR] i[COLOR=#008000])[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]valori [COLOR=#000080]==[/COLOR][COLOR=#0000dd]1[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR] listBox1[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Items[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Add[COLOR=#008000]([/COLOR]valori [COLOR=#000040]+[/COLOR] [COLOR=#FF0000]" Char: "[/COLOR] [COLOR=#000040]+[/COLOR] val [COLOR=#000040]+[/COLOR] [COLOR=#FF0000]" Offset : "[/COLOR] [COLOR=#000040]+[/COLOR] [COLOR=#008000]([/COLOR] [COLOR=#208080]0x1[/COLOR] [COLOR=#000040]+[/COLOR] i[COLOR=#008000])[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR][COLOR=#008000]}[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]catch[/COLOR][COLOR=#008000]([/COLOR]...[COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR][COLOR=#008000]}[/COLOR][COLOR=#008000]}[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] panel4_Paint[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Windows[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Forms[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]PaintEventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] livlab_TextChanged[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]try[/COLOR] [COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]int[/COLOR] stato[COLOR=#000080]=[/COLOR] [COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR][COLOR=#0000ff]int[/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR]DWORD[COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR]DWORD[COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR]mobaddy [COLOR=#000040]+[/COLOR] [COLOR=#208080]0x0[/COLOR][COLOR=#008000])[/COLOR] [COLOR=#000040]+[/COLOR] [COLOR=#208080]0x560[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]stato [COLOR=#000080]==[/COLOR] [COLOR=#0000dd]1[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]restarting[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Enabled [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]true[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]catch[/COLOR][COLOR=#008000]([/COLOR]...[COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] panel3_Paint[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Windows[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Forms[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]PaintEventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] numericUpDown1_ValueChanged[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
rad [COLOR=#000080]=[/COLOR] Convert[COLOR=#008080]::[/COLOR][COLOR=#007788]ToInt32[/COLOR][COLOR=#008000]([/COLOR]numericUpDown1[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Value[COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
drawRange[COLOR=#008000]([/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] checkBox4_CheckedChanged[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]checkBox4[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Checked[COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR] [COLOR=#0000ff]if[/COLOR][COLOR=#008000]([/COLOR]statoBot [COLOR=#000080]==[/COLOR] [COLOR=#0000dd]1[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]autoAttackMob[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Enabled [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]true[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]else[/COLOR][COLOR=#008000]{[/COLOR]autoAttackMob[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Enabled [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]false[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] checkBox5_CheckedChanged[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]checkBox5[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Checked[COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]mobrange [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]true[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]else[/COLOR][COLOR=#008000]{[/COLOR]mobrange [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]false[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] numericUpDown3_VisibleChanged[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
Mobbing[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Interval [COLOR=#000080]=[/COLOR] Convert[COLOR=#008080]::[/COLOR][COLOR=#007788]ToInt32[/COLOR][COLOR=#008000]([/COLOR]numericUpDown3[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Value[COLOR=#008000])[/COLOR] [COLOR=#000040]*[/COLOR] [COLOR=#0000dd]1000[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] numericUpDown3_ValueChanged[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]private[/COLOR][COLOR=#008080]:[/COLOR] [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#0000ff]Void[/COLOR] numericUpDown2_ValueChanged[COLOR=#008000]([/COLOR][COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]Object[/COLOR][COLOR=#000040]^[/COLOR] sender, [COLOR=#0000dd]System[/COLOR][COLOR=#008080]::[/COLOR][COLOR=#007788]EventArgs[/COLOR][COLOR=#000040]^[/COLOR] e[COLOR=#008000])[/COLOR] [COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]try[/COLOR][COLOR=#008000]{[/COLOR] [COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR][COLOR=#0000ff]int[/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#208080]0x44A8BA[/COLOR] [COLOR=#000080]=[/COLOR] Convert[COLOR=#008080]::[/COLOR][COLOR=#007788]ToInt32[/COLOR][COLOR=#008000]([/COLOR]numericUpDown2[COLOR=#000040]-[/COLOR][COLOR=#000080]>[/COLOR]Value[COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]catch[/COLOR][COLOR=#008000]([/COLOR]...[COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#008000]}[/COLOR]
Struct Mob che ho fatto esternamente al Form;
Mob.cpp
Codice:
[COLOR=#339900]#ifndef MOB_H[/COLOR]
[COLOR=#339900]#define MOB_H[/COLOR]
[COLOR=#0000ff]struct[/COLOR] Mob [COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]float[/COLOR] x,
y,x1,y1,
dist,range[COLOR=#008080];[/COLOR]
[COLOR=#0000ff]int[/COLOR] id,
value,
vita,
type[COLOR=#008080];[/COLOR]
[COLOR=#0000ff]bool[/COLOR] attracted,
ismob,
alive,
nearest,
inrange[COLOR=#008080];[/COLOR]
[COLOR=#0000ff]char[/COLOR][COLOR=#000040]*[/COLOR] color[COLOR=#008080];[/COLOR]
[COLOR=#008000]}[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#339900]#endif[/COLOR]
Mob.H
Codice:
[COLOR=#339900]#include <windows.h>[/COLOR]
[COLOR=#339900]#include <math.h>[/COLOR]
[COLOR=#339900]#include "Mob.cpp"[/COLOR]
[COLOR=#339900]#define mobaddy 0x7E58FC[/COLOR]
[COLOR=#339900]#define pointer 0x7E5628[/COLOR]
[COLOR=#0000ff]int[/COLOR] nearest[COLOR=#008080];[/COLOR]
Mob mob[COLOR=#008000][[/COLOR][COLOR=#0000dd]200[/COLOR][COLOR=#008000]][/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]float[/COLOR] px1,py1[COLOR=#008080];[/COLOR]
[COLOR=#0000ff]void[/COLOR] SetInfo[COLOR=#008000]([/COLOR][COLOR=#0000ff]int[/COLOR] index[COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]float[/COLOR] playerx[COLOR=#000080]=[/COLOR] [COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR][COLOR=#0000ff]float[/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR]DWORD[COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR]DWORD[COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR]pointer [COLOR=#000040]+[/COLOR] [COLOR=#208080]0x4[/COLOR][COLOR=#008000])[/COLOR] [COLOR=#000040]+[/COLOR] [COLOR=#208080]0x584[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]float[/COLOR] playery [COLOR=#000080]=[/COLOR] [COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR][COLOR=#0000ff]float[/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR]DWORD[COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR]DWORD[COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR]pointer [COLOR=#000040]+[/COLOR] [COLOR=#208080]0x4[/COLOR][COLOR=#008000])[/COLOR] [COLOR=#000040]+[/COLOR] [COLOR=#208080]0x588[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]float[/COLOR] mobx[COLOR=#000080]=[/COLOR] [COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR][COLOR=#0000ff]float[/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR]DWORD[COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR]DWORD[COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR]mobaddy [COLOR=#000040]+[/COLOR] [COLOR=#208080]0x4[/COLOR][COLOR=#000040]*[/COLOR]index[COLOR=#008000])[/COLOR] [COLOR=#000040]+[/COLOR] [COLOR=#208080]0x584[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]float[/COLOR] moby[COLOR=#000080]=[/COLOR] [COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR][COLOR=#0000ff]float[/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR]DWORD[COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR]DWORD[COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR]mobaddy [COLOR=#000040]+[/COLOR] [COLOR=#208080]0x4[/COLOR][COLOR=#000040]*[/COLOR]index[COLOR=#008000])[/COLOR] [COLOR=#000040]+[/COLOR] [COLOR=#208080]0x588[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]int[/COLOR] mx [COLOR=#000080]=[/COLOR] mobx [COLOR=#000040]/[/COLOR] [COLOR=#0000dd]100[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]int[/COLOR] px [COLOR=#000080]=[/COLOR] playerx[COLOR=#000040]/[/COLOR][COLOR=#0000dd]100[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]int[/COLOR] my [COLOR=#000080]=[/COLOR] moby [COLOR=#000040]/[/COLOR][COLOR=#0000dd]100[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]int[/COLOR] py [COLOR=#000080]=[/COLOR] playery[COLOR=#000040]/[/COLOR][COLOR=#0000dd]100[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]int[/COLOR] px2 [COLOR=#000080]=[/COLOR] px1[COLOR=#000040]/[/COLOR][COLOR=#0000dd]100[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]int[/COLOR] py2 [COLOR=#000080]=[/COLOR] py1[COLOR=#000040]/[/COLOR][COLOR=#0000dd]100[/COLOR][COLOR=#008080];[/COLOR]
mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]x[/COLOR] [COLOR=#000080]=[/COLOR] [COLOR=#008000]([/COLOR]mx[COLOR=#000040]-[/COLOR]px[COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]y[/COLOR] [COLOR=#000080]=[/COLOR] [COLOR=#008000]([/COLOR]py[COLOR=#000040]-[/COLOR]my[COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]x1[/COLOR] [COLOR=#000080]=[/COLOR] [COLOR=#008000]([/COLOR]mx[COLOR=#000040]-[/COLOR]px2[COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]y1[/COLOR] [COLOR=#000080]=[/COLOR] [COLOR=#008000]([/COLOR]py2[COLOR=#000040]-[/COLOR]my[COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR] index [COLOR=#000040]![/COLOR][COLOR=#000080]=[/COLOR] [COLOR=#0000dd]0[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]value[/COLOR] [COLOR=#000080]=[/COLOR] [COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR][COLOR=#0000ff]int[/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR]DWORD[COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR]DWORD[COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR]mobaddy [COLOR=#000040]+[/COLOR] [COLOR=#208080]0x4[/COLOR][COLOR=#000040]*[/COLOR]index[COLOR=#008000])[/COLOR] [COLOR=#000040]+[/COLOR] [COLOR=#208080]0x16c[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]id[/COLOR] [COLOR=#000080]=[/COLOR] [COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR][COLOR=#0000ff]int[/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR]DWORD[COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR]DWORD[COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR]mobaddy [COLOR=#000040]+[/COLOR] [COLOR=#208080]0x4[/COLOR][COLOR=#000040]*[/COLOR]index[COLOR=#008000])[/COLOR] [COLOR=#000040]+[/COLOR] [COLOR=#208080]0x678[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]vita[/COLOR] [COLOR=#000080]=[/COLOR] [COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR][COLOR=#0000ff]int[/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR]DWORD[COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]([/COLOR][COLOR=#000040]*[/COLOR][COLOR=#008000]([/COLOR]DWORD[COLOR=#000040]*[/COLOR][COLOR=#008000])[/COLOR]mobaddy [COLOR=#000040]+[/COLOR] [COLOR=#208080]0x4[/COLOR][COLOR=#000040]*[/COLOR]index[COLOR=#008000])[/COLOR] [COLOR=#000040]+[/COLOR] [COLOR=#208080]0x560[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]dist[/COLOR] [COLOR=#000080]=[/COLOR] [COLOR=#0000dd]sqrt[/COLOR][COLOR=#008000]([/COLOR][COLOR=#0000dd]pow[/COLOR][COLOR=#008000]([/COLOR]mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]x[/COLOR], [COLOR=#0000dd]2[/COLOR][COLOR=#008000])[/COLOR] [COLOR=#000040]+[/COLOR] [COLOR=#0000dd]pow[/COLOR][COLOR=#008000]([/COLOR] mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]y[/COLOR], [COLOR=#0000dd]2[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]range[/COLOR] [COLOR=#000080]=[/COLOR] [COLOR=#0000dd]sqrt[/COLOR][COLOR=#008000]([/COLOR][COLOR=#0000dd]pow[/COLOR][COLOR=#008000]([/COLOR]mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]x1[/COLOR], [COLOR=#0000dd]2[/COLOR][COLOR=#008000])[/COLOR] [COLOR=#000040]+[/COLOR] [COLOR=#0000dd]pow[/COLOR][COLOR=#008000]([/COLOR] mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]y1[/COLOR], [COLOR=#0000dd]2[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]nearest[/COLOR] [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]false[/COLOR][COLOR=#008080];[/COLOR]
mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]inrange[/COLOR] [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]false[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]void[/COLOR] SetType[COLOR=#008000]([/COLOR][COLOR=#0000ff]int[/COLOR] index[COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]value[/COLOR] [COLOR=#000080]>=[/COLOR] [COLOR=#0000dd]8001[/COLOR] [COLOR=#000040]&&[/COLOR] mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]value[/COLOR] [COLOR=#000080]<=[/COLOR] [COLOR=#0000dd]8027[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]type[/COLOR] [COLOR=#000080]=[/COLOR] [COLOR=#0000dd]1[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]else[/COLOR] [COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]value[/COLOR] [COLOR=#000080]>=[/COLOR] [COLOR=#0000dd]0[/COLOR] [COLOR=#000040]&&[/COLOR] mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]value[/COLOR] [COLOR=#000080]<=[/COLOR] [COLOR=#0000dd]7[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]type[/COLOR] [COLOR=#000080]=[/COLOR] [COLOR=#0000dd]2[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]else[/COLOR] [COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]value[/COLOR] [COLOR=#000080]>=[/COLOR] [COLOR=#0000dd]9001[/COLOR] [COLOR=#000040]&&[/COLOR] mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]value[/COLOR] [COLOR=#000080]<=[/COLOR] [COLOR=#0000dd]20365[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]type[/COLOR] [COLOR=#000080]=[/COLOR] [COLOR=#0000dd]3[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]else[/COLOR] [COLOR=#008000]{[/COLOR]mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]type[/COLOR] [COLOR=#000080]=[/COLOR] [COLOR=#0000dd]4[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]void[/COLOR] isAMob[COLOR=#008000]([/COLOR][COLOR=#0000ff]int[/COLOR] index[COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]void[/COLOR] SetType[COLOR=#008000]([/COLOR][COLOR=#0000ff]int[/COLOR] index[COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR] mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]type[/COLOR] [COLOR=#000080]==[/COLOR] [COLOR=#0000dd]4[/COLOR] [COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]ismob[/COLOR] [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]true[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]else[/COLOR] [COLOR=#008000]{[/COLOR] mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]ismob[/COLOR] [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]false[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]void[/COLOR] SetAlive[COLOR=#008000]([/COLOR][COLOR=#0000ff]int[/COLOR] index[COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]int[/COLOR] life [COLOR=#000080]=[/COLOR] mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]vita[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]ismob[/COLOR] [COLOR=#000080]==[/COLOR] [COLOR=#0000ff]true[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]life [COLOR=#000080]==[/COLOR] [COLOR=#0000dd]0[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]alive[/COLOR] [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]true[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]else[/COLOR] [COLOR=#008000]{[/COLOR] mob[COLOR=#008000][[/COLOR]index[COLOR=#008000]][/COLOR].[COLOR=#007788]alive[/COLOR] [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]false[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]void[/COLOR] SetNearest[COLOR=#008000]([/COLOR][COLOR=#0000ff]int[/COLOR] index[COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
nearest [COLOR=#000080]=[/COLOR][COLOR=#0000dd]2[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]index [COLOR=#000080]>[/COLOR] [COLOR=#0000dd]0[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]for[/COLOR] [COLOR=#008000]([/COLOR][COLOR=#0000ff]int[/COLOR] i [COLOR=#000080]=[/COLOR] [COLOR=#0000dd]2[/COLOR][COLOR=#008080];[/COLOR] i [COLOR=#000080]<[/COLOR] [COLOR=#0000dd]200[/COLOR][COLOR=#008080];[/COLOR] i[COLOR=#000040]++[/COLOR][COLOR=#008000])[/COLOR]
[COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]mob[COLOR=#008000][[/COLOR]i[COLOR=#008000]][/COLOR].[COLOR=#007788]dist[/COLOR] [COLOR=#000040]![/COLOR][COLOR=#000080]=[/COLOR][COLOR=#0000dd]0[/COLOR] [COLOR=#000040]&&[/COLOR] mob[COLOR=#008000][[/COLOR]nearest[COLOR=#008000]][/COLOR].[COLOR=#007788]dist[/COLOR] [COLOR=#000040]![/COLOR][COLOR=#000080]=[/COLOR] [COLOR=#0000dd]0[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]mob[COLOR=#008000][[/COLOR]nearest[COLOR=#008000]][/COLOR].[COLOR=#007788]dist[/COLOR] [COLOR=#000080]>[/COLOR] mob[COLOR=#008000][[/COLOR]i[COLOR=#008000]][/COLOR].[COLOR=#007788]dist[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]mob[COLOR=#008000][[/COLOR]i[COLOR=#008000]][/COLOR].[COLOR=#007788]ismob[/COLOR] [COLOR=#000080]==[/COLOR] [COLOR=#0000ff]true[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
[COLOR=#0000ff]if[/COLOR] [COLOR=#008000]([/COLOR]mob[COLOR=#008000][[/COLOR]i[COLOR=#008000]][/COLOR].[COLOR=#007788]alive[/COLOR] [COLOR=#000080]==[/COLOR] [COLOR=#0000ff]true[/COLOR][COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
nearest [COLOR=#000080]=[/COLOR] i[COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR][COLOR=#008000]}[/COLOR][COLOR=#008000]}[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]else[/COLOR] [COLOR=#008000]{[/COLOR][COLOR=#0000ff]continue[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}[/COLOR]
[COLOR=#008000]}[/COLOR]
mob[COLOR=#008000][[/COLOR]nearest[COLOR=#008000]][/COLOR].[COLOR=#007788]nearest[/COLOR] [COLOR=#000080]=[/COLOR] [COLOR=#0000ff]true[/COLOR][COLOR=#008080];[/COLOR]
[COLOR=#008000]}[/COLOR]
[COLOR=#0000ff]void[/COLOR] SetMob[COLOR=#008000]([/COLOR][COLOR=#0000ff]int[/COLOR] num[COLOR=#008000])[/COLOR][COLOR=#008000]{[/COLOR]
SetInfo[COLOR=#008000]([/COLOR]num[COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
SetType[COLOR=#008000]([/COLOR]num[COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
isAMob[COLOR=#008000]([/COLOR]num[COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
SetAlive[COLOR=#008000]([/COLOR]num[COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR]
SetNearest[COLOR=#008000]([/COLOR]num[COLOR=#008000])[/COLOR][COLOR=#008080];[/COLOR][COLOR=#008000]}
[/COLOR]
Saluti, DrAg0n
SaintLongju Founder
SaintLongju Founder

ma dove vivete? expiseasy 3.0 il bot che si una per expare il pg autoexp ma che vi siete fumati?
comunque questo codice serve per poter fare un bot vostro... lui ci ha dato le funzioni... grazie mille dragon 


mica vi impoverite per 7€ al mese 