Speed server - Patch Notes [#1]
-the start level will be 90;
-you will receive P skills and G1 passive skills;
-new start equipment (you will not be able to evolve them and will expire at the end of the speed server);
-the Beginners Event has been updated (will be shown in a future preview)
-free bonus set junior from the beginning for 7 days;
-increased the entry level for Monkeys Dungeon at 90-105;
-increased the entry level for Orc Maze at 90-105;
-increased the entry level for Spider Baroness at 90-105;
-increased the entry level for Forest Spirit Dungeon at 90-105;
-important item upgrades will have 100% drop from dungeons;
-increased the drop chance for Aura Ice Rune (3) from monsters;
-lowered the requirements of Fighter Level mission (from 100 hours to 24 hours)
-increased the Rank points: you will get for 1 minute - 3 points; for 50 monsters - 3 points; for 1 fish = 10 points;
-changed the duration of the Referral Bonus from 5 days to 14 days;
-added level 90 stones in Fireland too;
-added new 'Rewards of Fighters' global missions (will be shown in a future preview)
-increased the Topaz Will from Snake Temple (from 1-3 to 3-5) and also you will receive 5 chests;
-removed all the monsters that were spawned from level 90 stones;
-removed the Key Fragments I from drops;
-changed the Key Fragments I with Key Fragments II on all crafts;
-increased the drop chance of Clams from level 90 stones (100% drop)
-increased the Yang reward from level 90 and 100 missions;
Speed server - Patch Notes [#2]
-doubled the number of Aura Fire Runes dropped from leaders/chests;
-changed the Golden Hook from Bone Face beta leader with Blue Dragon Steel;
-changed the Gold Buckle from Martyaxwar beta leader with Red Dragon Steel;
-changed the Golden Hook from Gnoll Lord beta leader with Purple Dragon Steel;
-increased the Skull Banners number from Sung Mahi dungeon (from 15-30 to 30-50)
-increased the Agate number (from 1 to 2 with 100% drop and the 3rd one with chance)
-increased the number of received chests from Enigma Temple (from 3-5 to 4-5)
-added 10x from each Pearls at Beran-Setaou leader's drop;
-increased the number of Enchanted Plant and Enchanted Plant+ (from 1 to 2) dropped from stones;
-increased the HP and level of low-level leaders;
-removed the map1 and map2 leaders from Leaders Scroll 1
-removed the Soul Stone object from metin stones drop;
-removed the normal skill books from metin stones drop;
-increased the number of Origins Tickets from level 90 stones (from 1 to 2)
-removed the Dews with random bonuses and time from Alchemist;
Speed server - Patch Notes [#3]
Dungeons Rework
Hydra:
-decreased the HP of stones from 35 mil to 20 mil;
-decreased the HP of leaders;
Akzadur Dragon
-decreased the HP of stones from 19 mil to 10 mil;
-decreased the HP of monsters from 1,5 mil to 1 mil and removed the HP regen;
-decreased the HP of leaders from 15 mil to 10 mil and removed the HP regen;
-decreased the HP of Dragon Statue from 18 mil to 10 mil;
-decreased the HP of the Akzadur leader from 20 mil to 10 mil and removed the HP regen;
-increased the chance to drop the correct Map;
Dungeon of Ruins
-halved the number of monsters from 1st stage;
-decreased the HP of monsters from 1,5 mil to 1 mil and removed the HP regen;
-decreased the HP of leaders;
-decreased the HP of stones from 18 mil to 10 mil;
-increased the limit-time at leaders stage from 4 to 6 minutes;
Cheops Pyramid
-halved the number of monsters from all stages;
-decreased the HP of stones;
-decreased the HP of monsters and removed the HP regen;
-decreased the HP of leaders and removed the HP regen;
-removed multiplication damage from the final leader;
Meley's Dungeon
-decreased the HP of monsters and removed the HP regen;
-decreased the damage of monsters;
-decreased the HP of statues from 150 mil to 75 mil;
-decreased the HP of stones from 75 mil to 35 mil and removed the HP regen;
Sung Mahi Tower
-decreased the HP of monsters from 7 mil to 3 mil;
-decreased the HP of leaders and removed the HP regen;
-decreased the HP of statues from 25 mil to 20 mil;
-decreased the number of monsters from 1st and 2nd stage;
-increased the drop chance of the good key from 2nd stage;
-decreased the number of Archers from stage 4;
-decreased the number of hits required on the stone from 500 to 250;
Snake Temple
-decreased the HP of monsters from 1st stage from 4 mil to 2 mil;
-decreased the HP of stones from 2nd stage from 95 mil to 55 mil;
-decreased the HP of stones from 3rd stage from 55 mil to 25 mil;
-decreased the HP of leaders from 45 mil to 25 mil;
-decreased the HP of final leader from 75 mil to 45 mil;
Speed server - Patch Notes [#4]
-removed 3 useless bonuses from Snake Weapons/Armors (1 from each row)
-removed 1 useless bonus from Talismans;
-increased the upgrade chances of all items;
-removed the Missions Book (Easy, Medium, Hard) from drops;
-decreased the requirements of Bonus Set mounts, pets and amulets;
-decreased the number of Evolution Medal from 7 to 5 and decreased the required yang for Shadows Ring craft;
-Beta stones: increased the drop chance of Key Fragments III, Cor Draconis from 2 to 3 pcs and Energy Fragments from 3 to 4 pcs;
-Enchanted Forest stones: increased the drop chance of Key Fragments III, Cor Draconis from 2 to 3 pcs and Energy Fragments from 2 to 3 pcs;
-Crystal Mountain stones: increased the drop chance of Key Fragments III, Cor Draconis from 1 to 2 pcs;
-Ancient Desert stones: increased the drop chance and improved the drop;
-Snake Temple stones: added a 2nd piece of Key Fragments III with drop chance, Cor Draconis from 3 to 4 pcs, Energy Fragments from 5 to 7 pcs, Refinement Crystal from 1 to 2 pcs, Aura Rune Fragment from 1 to 2 pcs;
-Land of Volcanoes stones: added a 2nd piece of Key Fragments III with drop chance, Cor Draconis from 3 to 4 pcs, Refinement Crystal from 2 to 3, Aura Rune Fragment from 1 to 2 pcs, Increased the drop of Lotus Flower, Shimmering Seashell, Energy Fragment+;
-added Anti-PvP protection on the following maps: Fireland, Red Forest, Beta maps, Enchanted Forest, Mysterious Dungeon (V5)
-tripled the Enchanted Forest map;
-added the same monsters from Gautama map in all beta maps
-increased the EXP received from monsters;
-decreased the respawn time of monsters from leveling maps;
-decreased the respawn time of Beta leaders from 20 to 15 minutes;
-decreased the respawn time of leaders from Leaders Map from 30 to 20 minutes;
-decreased the respawn time of En-Tai leader from 2 hours to 1 hour;
-decreased the respawn time of Ancient Desert leaders from 3 hours to 2 hours;
-decreased the respawn time of Land of Volcanoes leaders from 3 hours to 2 hours;
-decreased the respawn time of Crystal Mountain leader from 6 hours to 4 hours;
-decreased the cooldown of Monkeys dungeon from 30 minutes to 15 minutes;
-decreased the cooldown of Orc Maze dungeon from 30 minutes to 15 minutes;
-decreased the cooldown of Tower of Shadows dungeon from 30 minutes to 15 minutes;
-decreased the cooldown of Spider Baroness dungeon from 30 minutes to 15 minutes;
-decreased the cooldown of Forest Spirit dungeon from 30 minutes to 15 minutes;
-decreased the cooldown of Devil's Catacomb dungeon from 45 minutes to 30 minutes;
-decreased the cooldown of Beran-Setaou dungeon from 45 minutes to 30 minutes;
-decreased the cooldown of Blazing Purgatory dungeon from 1 hour to 45 minutes;
-decreased the cooldown of Nemere's Watchtower dungeon from 1 hour to 45 minutes;
-decreased the cooldown of Jotun dungeon from 1 hour to 45 minutes;
-decreased the cooldown of Darkness dungeon from 3 hours to 90 minutes;
-decreased the cooldown of Plague dungeon from 3 hours to 90 minutes;
-decreased the cooldown of Hydra dungeon from 3 hours to 90 minutes;
-decreased the cooldown of Akzadur dungeon from 3 hours to 90 minutes;
-decreased the cooldown of Ruins dungeon from 3 hours to 90 minutes;
-decreased the cooldown of Cheops Pyramid dungeon from 3 hours to 90 minutes;
-decreased the cooldown of Meley dungeon from 6 hours to 3 hours;
-decreased the cooldown of Sung Mahi dungeon from 4 hours to 2 hours;
-decreased the cooldown of Enigma Temple dungeon from 6 hours to 4 hours;
-decreased the cooldown of Snake Temple dungeon from 6 hours to 4 hours;
Best Regards,
O2 Team