[QUOTE = "Fraussino, post: 5087571, member: 215635"]
After a clearly amusing first part, on 18 April an expansion was released that defining tumor would be a compliment; unthinkable exp, some mobs left without textures, pda buggies, 38 set up that from 100% was 10% because the DEV had forgotten a 0 in the string, mobs that dropped hundreds of thousands of yang, metins that went from 300k to life at 35 at 1.7kk of life at 45 and then there was 2 and a half minutes with the corporal with full buffed equip, because otherwise you could not even stand anything.
Having said that, the staff claimed to have tested the new map with its expansion for more than a month, and then carried out 4 server shoutdowns during the first hour of gameplay because the first level 35 mission was buggy and so it was he could do 4 times consecutively with the relative drop / yang and exp, so in the first hour of play you could see pg at 38, when for the 38 you need 6 hours of exp with double ring exp 50 and 100%.
Having said that, we addressed our criticisms to the staff and they first accepted them even if with some annoyance, after which, still yesterday bug on bug, always all of them to address our complaints to the staff who said that;
1) Zaos is their hobby and not their job (quite right, but they said it in a highly pretentious way and as if to say; the bugs are in every game, so you must learn to understand that even in the final version there could be be -> the beta are useless)
2) On discord they said that they are happy to have players who give advice on gameplay or other to the staffers, but the next day me and another friend of mine find ourselves permanently banned for no specific reason.
But the fairy tale does not end here, because after asking the staffers for explanations on Discord, we find ourselves banned there too without the possibility of being able to reply anything, a few hours later it comes out in the ban section of the discord that my friend and I have been banned for " highly incorrect behavior towards the staff "but which have never been explained, indeed, in the discord chats of the previous day it says that" no user would have ever been banned for expressing their thoughts "with lots of screenshots.
Needless to say, an initially very pleasant and innovative server was ruined by the highly ignoble behavior of two DEVs such as Yasho and Neyanir, the two founders of the server.
Do not waste time on a server where the staff reserves the right to ban people without giving explanations or anything else, perhaps because you dislike them or because you kill the PLAYING PCS OF THE STAFFERS IN GAME, so as the practice often sees come true, server very nice but in the hands of two complete idiots who thought well only to pocket the money of those poor Christians who invested in it and then eliminate anyone who did not like him.
If you think that what I wrote is mere fantasy, check for yourself the regulation of this garbage, modified immediately after our ban in order not to take advantage of concrete reasons.

[/ QUOTE]
Quite ironic the fact that your opinion of the server, specially now that you were banned, has changed from "yes, it has bugs but they're managing them, slowly" to "I hate it, is a shit blah blah blah".
You and lighted up only show your side of the story, and obviously you will try to make us the bad guys, but the fact is that you both were extremely disrespectful.
Funny that I removed yesterday your IP block after speaking with a member of your guild that apologized in your name and explained your side of the story, but now I truly regret having done so given that you continue to show an arrogant behavior.
To all other players, you can see from the 99.9% of the comments that the server is very new and sure, it has bugs (like every other) and we're addressing. To put in context what he said "Zaos is their hobby and not their job" I was transmitting them that we developed Zaos in the spirit of gamers showing their own view and not as developers looking to turn a profit like most others.
Unlike others, our gameplay was designed from scratch, just like maps, mobs, pets, npcs, quests, etc. We started over a year ago with 0 experience, we are addressing a lot of player concerns, not all at once, we've families to take care of, we've jobs that require a lot of time.
What I am truly trying to transmit is that Zaos is a community project, we are looking for a long term project and have take several steps to achieve security from being closed by third parties, but you can't expect perfection without drawbacks on the road ... We've decreased the difficulty compared to the release, we're addressing quests bugs that never happened in our private beta's. Our game is very customized, we didn't have 12 years (like middle / old servers) to test things like most of the others had.
Zaos is a project that has grown to fast, we're trying to reconcile our views with yours (players), but you can't expect that we will implement every suggestion, we've our own priorities to follow (game related).
I hope I made my point clear!